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Steam News10 July 20250y ago

Fixed an issue where the player adventurer would stop moving

While playing in Hard Mode, after defeating a monster in the dungeon, the adventurer mistakenly thought they were still in battle with three enemies, so they didn’t move and tried to attack enemies that were out of rang

Full notes

Full Dungeonborne Settlement update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedI’ve updated the code to better distinguish between current battle targets and actual attack targets.

Dungeonborne Settlement changes

changedI’ve updated the code to better distinguish between current battle targets and actual attack targets.

While playing in Hard Mode, after defeating a monster in the dungeon,

the adventurer mistakenly thought they were still in battle with three enemies,

so they didn’t move and tried to attack enemies that were out of range.😨

I’ve updated the code to better distinguish between current battle targets and actual attack targets.

I sincerely apologize to anyone who experienced inconvenience.😢

Source

Steam News / 10 July 2025

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