HomeGamesUpdatesPricingMethodology
Steam News18 October 20241y ago

Dungeon Watchers Demo - Update 0.0.5

Balancing Gem experience amount increased from 3 to 4.5 points. Casting Speed Power up increased from 30% to 40%. Critical chance Power up increased from 2% to 4%. Critical damage Power up increased from 40% to 60%.

Full notes

Full Dungeon Watchers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions7 changes0 removals
  • Gameplay
  • Balance
  • Maps
changedBalancingGem experience amount increased from 3 to 4.5 points.
changedBalancingCasting Speed Power up increased from 30% to 40%.
changedBalancingCritical chance Power up increased from 2% to 4%.
changedBalancingCritical damage Power up increased from 40% to 60%.
changedBalancingThe projectiles from the Gazers now only have a duration of 4 seconds instead of 7.
changedBalancingDamage reduced for slimes.
Gem experience amount34.5Gem experience amount increased, buffCasting Speed Power up30%40%Casting Speed Power up increased, buffCritical chance Power up2%4%Critical chance Power up increased, buffCritical damage Power up40%60%Critical damage Power up increased, buff

Dungeon Watchers changes

changedGem experience amount increased from 3 to 4.5 points.
changedCasting Speed Power up increased from 30% to 40%.
changedCritical chance Power up increased from 2% to 4%.
changedCritical damage Power up increased from 40% to 60%.
changedThe projectiles from the Gazers now only have a duration of 4 seconds instead of 7.

Balancing

  • Gem experience amount increased from 3 to 4.5 points.

  • Casting Speed Power up increased from 30% to 40%.

  • Critical chance Power up increased from 2% to 4%.

  • Critical damage Power up increased from 40% to 60%.

  • The medium and small slimes now drop gems too.

  • The projectiles from the Gazers now only have a duration of 4 seconds instead of 7.

  • Damage reduced for slimes.

  • The speed of the small green devil balls at around 9:00 has been reduced.

Misc & fixes

  • The Gazer's projectiles now create a hit visual effect when they hit the player.

This changes have the intention of making the game more easier because there is only one map with only the first difficulty... higher difficulties will need investment on upgrades and rings (meta-progression) which will be available in the Early Access version.

If you play the demo, please give feedback, so I can know for sure what are the experiences of the player, which is important for me as a developer and the future of the game.

Thank you for reading and play... have fun!!! -RM120

Source

Steam News / 18 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.