Full notes
Full Dungeon Warfare 2 update
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What changed
- Gameplay
- Maps
- Balance
- UI and audio
- Performance
- Compatibility
Dungeon Warfare 2 changes
Happy new year, everyone!
Changelogs
New Things
Axe Trap - A huge axe is swung around the trap, damaging and hurling units in the vicinity.
Empower - Traps upgraded to Tier 3 or higher can now be Empowered, further increasing their stats. Excess gold can be spent this way.
Trap Copy & Paste - Trap can now be copied using Ctrl+LMB then pasted using Ctrl+RMB (details are in the Pro Tips section).
Balance Changes
Slightly decreased XP gains in high tier maps.
Enemy movement speed increases by 0.5% per wave in Endless Mode.
Various mastery adjustments.
Various price adjustments.
Miscellaneous
You can now sort the inventory by pressing the existing help tooltip button.
Improved levelup process so that leveling up multiple times is now much quicker.
Gold indicator now supports higher number of digits.
Experience indicator now supports higher number of digits.
Improved Rocket Trap targetting mechanism.
Marksmen can now damage structures.
Map Generator - will no longer generate maps with portals right next to dungeon entrances.
Map Generator - will no longer generate maps with unreachable portals.
Various performance optimizations.
Various undocumented improvements.
This is a beta version. It can be accessed by:
- Right-click Dungeon Warfare 2 in Steam Library
- Click 'Properties'
- Click 'BETAS' tab
- Select 'publicbeta'
- The game will be updated to 1.2.0b automatically. If not, restart Steam. Please share your feedback in the discussion board. The beta will last about a week. As always, thank you for playing!
Community Artwork
DW2 Legend Rune's Felt Magnet by shizu42
Source
Changelog.gg summarizes and formats this update. How we read updates.
