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Steam News5 May 20224y ago

Bestiary

Added monster bestiary, which will fill itself in as you beat monsters and find their item drops. It is accessible from both the Title and System menu(s). Fixed an issue with Reactive skill Faith...

Full notes

Full Dungeon Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition0 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedAdded monster bestiary, which will fill itself in as you beat monsters and find their item drops. It is accessible from both the Title and System menu(s).
fixedFixed an issue with Reactive skill Faith...duration was incorrectly being set to 0 so it expired immediately each round.
fixedFixed an issue with crashing after loading a game where characters had the Shifting Aura buff applied.
fixedFixed collision issue on level 1.
fixedFixed an issue with calculating enemy type appearance frequency.

Dungeon Tactics changes

addedAdded monster bestiary, which will fill itself in as you beat monsters and find their item drops. It is accessible from both the Title and System menu(s).
fixedFixed an issue with Reactive skill Faith...duration was incorrectly being set to 0 so it expired immediately each round.
fixedFixed an issue with crashing after loading a game where characters had the Shifting Aura buff applied.
fixedFixed collision issue on level 1.
fixedFixed an issue with calculating enemy type appearance frequency.
  • Added monster bestiary, which will fill itself in as you beat monsters and find their item drops. It is accessible from both the Title and System menu(s).

  • Fixed an issue with Reactive skill Faith...duration was incorrectly being set to 0 so it expired immediately each round.

  • Fixed an issue with crashing after loading a game where characters had the Shifting Aura buff applied.

  • Fixed collision issue on level 1.

  • Fixed an issue with calculating enemy type appearance frequency.

Source

Steam News / 5 May 2022

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