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Steam News26 May 20251y ago

Balance Patch: Increased health and damage for enemies

Balance Changes: Goblin health increased from 5 to 7 damage increased from 1 to 2.

In this update3

Full notes

Full Dungeon Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions18 changes0 removals
  • Balance
  • UI and audio
changedBalance Changes:Goblin
changedBalance Changes:health increased from 5 to 7
changedBalance Changes:damage increased from 1 to 2.5
changedBalance Changes:Ranged Skeleton
changedBalance Changes:health increased from 3 to 5
changedBalance Changes:engage speed slightly increased
health57health increased, buffdamage12.5damage increased, buffhealth35health increased, buffdamage13damage increased, buff

Dungeon Survivor changes

changedGoblin
changedhealth increased from 5 to 7
changeddamage increased from 1 to 2.5
changedRanged Skeleton
changedhealth increased from 3 to 5

Balance Changes:

Goblin

  • health increased from 5 to 7

  • damage increased from 1 to 2.5

Ranged Skeleton

  • health increased from 3 to 5

  • engage speed slightly increased

  • damage increased from 1 to 3

Hobgoblin

  • health increased from 10 to 14

Troll

  • move speed slightly increased

  • damage increased from 3.5 to 6

Necromancer

  • health increased from 15 to 20

  • damage increased from 3 to 4, damage over time unchanged, for a total of 7 damage

Armour Buff Changes:

  • level 1 changed to 15% from .2 flat damage reduction

  • level 2 changed to 30% from .4 flat damage reduction

  • level 3 changed to 50% from .8 flat damage reduction

Fixes:

  • armour reduction is now percentage base instead of flat damage reduction

  • typo in amour buff description

Source

Steam News / 26 May 2025

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