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Steam News24 May 20251y ago

Small Patch: Improved status messaging

The status text use to just indicate if you were full or hungry to show you if you were currently able to eat a meal or not. Though you would become 'hungry' very soon after eating which could have been confusing.

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Full Dungeon Survivor update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedThe status text use to just indicate if you were full or hungry to show you if you were currently able to eat a meal or not. Though you would become 'hungry' very soon after eating which could have been confusing. It is even a good idea to stay a little 'peckish' in case you need to eat for healing in an emergency or want to apply a buff. With this update the status text will now show more levels of hunger to better communicate how hungry you are: Full - You cannot eat, and gain 0.5 bonus damage Peckish - You could eat, but you are not hungry. No bonus damage Hungry - You are hungry, probably a good idea to eat soon. No bonus damage Starving - You are very hungry, and damage will be reduced by 0.25 Famished - You are extremely hungry and weak. Damage will be reduced by 0.5 and you will begin taking health damage

Dungeon Survivor changes

changedThe status text use to just indicate if you were full or hungry to show you if you were currently able to eat a meal or not. Though you would become 'hungry' very soon after eating which could have been confusing. It is even a good idea to stay a little 'peckish' in case you need to eat for healing in an emergency or want to apply a buff. With this update the status text will now show more levels of hunger to better communicate how hungry you are: Full - You cannot eat, and gain 0.5 bonus damage Peckish - You could eat, but you are not hungry. No bonus damage Hungry - You are hungry, probably a good idea to eat soon. No bonus damage Starving - You are very hungry, and damage will be reduced by 0.25 Famished - You are extremely hungry and weak. Damage will be reduced by 0.5 and you will begin taking health damage

The status text use to just indicate if you were full or hungry to show you if you were currently able to eat a meal or not. Though you would become 'hungry' very soon after eating which could have been confusing. It is even a good idea to stay a little 'peckish' in case you need to eat for healing in an emergency or want to apply a buff. With this update the status text will now show more levels of hunger to better communicate how hungry you are: Full - You cannot eat, and gain 0.5 bonus damage Peckish - You could eat, but you are not hungry. No bonus damage Hungry - You are hungry, probably a good idea to eat soon. No bonus damage Starving - You are very hungry, and damage will be reduced by 0.25 Famished - You are extremely hungry and weak. Damage will be reduced by 0.5 and you will begin taking health damage

Source

Steam News / 24 May 2025

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