In this update5
Full notes
Full Dungeon Slayer: Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Performance
Dungeon Slayer: Tactics changes
We’re happy to announce that Dungeon Slayer: Tactics is now officially available on Steam.
After continuous development and refinement, the game launches today as a full 1.0 release, offering a complete and replayable turn-based tactical experience.
About the Game
Dungeon Slayer: Tactics is a turn-based strategy RPG focused on planning, positioning, and long-term decision making.
You lead a small team of heroes into dangerous dungeons, facing varied objectives and high-risk encounters where every turn matters.
Key Features
Turn-based tactical combat on hex grids
Full RPG systems including equipment, relics, and character progression
Diverse encounters such as elite battles, bosses, events, and shops
Multiple difficulty levels for both new players and strategy veterans
Clear and readable low-poly visual style
Full Release
Version 1.0.0 represents a complete core experience, tuned for strategic depth and replayability.
Post-launch, we plan to continue supporting the game with:
Balance updates
Quality-of-life improvements
Bug fixes and performance optimizations
Future updates will be guided by player feedback.
Thank You
Thank you to everyone who played the demo, participated in playtests, and supported the game throughout development. Your feedback played an important role in shaping this release.
If you enjoy the game, leaving a review really helps. We also welcome your thoughts and strategy discussions in the Steam community.
Good luck in the dungeon — and may your tactics lead you to victory.
— Dungeon Slayer: Tactics Dev Team
đź”— Links
Store page:
Demo:
Source
Changelog.gg summarizes and formats this update. How we read updates.
