In this update4
Full notes
Full Dungeon Settlers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
Dungeon Settlers changes
We’re opening the 2nd Supporters Program playtest soon! In supporters playtest, the build is a bit rough but you can play the game without any content limitation.
Schedule
Mar 26 (Thu) 2:00 PM UTC ~ Apr 9 (Thu) 2:00 PM UTC (2 weeks)
How it works
The current Steam playtest will be closed on Mar 23 (Mon) and 'Access Request' will open on the Steam store page
Access will be granted to a limited number of selected players
Update Plan
An update is scheduled for Apr 2 (Thu) during the test
Save files will not be compatible with previous versions after this update
What’s new
Trade system implemented with a new NPC
Full resource refund on deconstruction (except walls/doors/floors)
Auto skill-use option added
Option for auto pick-up after gathering
Expedition preparation step has been added
Room conditions now based on total quality for indoor buildings
Starting settlement area size reduced, with new glade content added
New monster added to Region1 + various rooms in dungeon.
HUD improvements with more combat information
Room Type conditions reworked
Black Serum mechanics adjusted
Expedition members can now be laid off
Various bug fixes and overall improvements
And much more.
Thank you for your 'continued' support, have a lovely day!
Source
Changelog.gg summarizes and formats this update. How we read updates.
