What changed
1 fix1 addition1 change0 removals
fixedFix final boss' maze switch minigame where switch could spawn outside boundary.
changedMaze SwitchThis could happen in very high difficulty setting as more switches will spawn. It has very small chance to pick the "fallback" spawn location when the code failed to find the ground, thus it spawn in the center of the room, which specific room like in the screenshot has hollow in the center, making switch unreachable and make the game impossible.
addedMaze SwitchThe new version will stop using "center of the room" as fallback position and try to place it in the starting room instead.
Dungeon Looter changes
fixedFix final boss' maze switch minigame where switch could spawn outside boundary.
changedThis could happen in very high difficulty setting as more switches will spawn. It has very small chance to pick the "fallback" spawn location when the code failed to find the ground, thus it spawn in the center of the room, which specific room like in the screenshot has hollow in the center, making switch unreachable and make the game impossible.
addedThe new version will stop using "center of the room" as fallback position and try to place it in the starting room instead.
1.0.1961
Maze Switch
This could happen in very high difficulty setting as more switches will spawn. It has very small chance to pick the "fallback" spawn location when the code failed to find the ground, thus it spawn in the center of the room, which specific room like in the screenshot has hollow in the center, making switch unreachable and make the game impossible.
The new version will stop using "center of the room" as fallback position and try to place it in the starting room instead.