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Full Dungeon Kingdom: Sign of the Moon update
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Repeated intro
Hello Everyone! A new update has been uploaded.
It has mainly fixes but not only
a small but important feature was added: -You can now drink directly by clicking on lakes. -You can also fill water containers in the same way. This is useful in "Storage" chapter and will probably make the life of some adventurers a bit easier :-)
Some of the fixes
- Fixed a lot of collisions and “Walk through” issues were fixed, especially in Storage chapter. - Fixed an important issue when firing a fireball when looking inside a pit in Storage chapter. The issue could prevent players from solving the Rat’s riddle. - Fix of portrait riddle in the temple that could sometimes not work as intended. - Fixed zoom buttons that were not working anymore in fullscreen automap. - Improved and Fixed some translations (especially Italian one that was buggy. Thanks to my translator angels :-) ). - Fixed missing textures in the city after a recent 3d engine upgrade (thanks to Hexaae) - Fixed “black eyes” issue in the intro. - Fixed SSAO filter that was darkening 3D view too strongly. It happened after a recent engine upgrade as well. - More PostFX tweaking options in the settings menu. - Minor adjustment to Stamina auto-recovering. ...and many more others :-) The next update will probably include the chapter following the "Storage" one: "Black Mages Quarter". So stay tuned :)
What changed
- Balance
Dungeon Kingdom: Sign of the Moon changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
