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- Dungeon Flop
Demo almost done-ish
I haven't been posting a lot because I've been working hard on getting the demo done. only 2 months late, but hey, thats games. All major features are implement, things work but just aren't polished or communicated well…
Store2 changesBalance - Dungeon Flop
GameDev Diary Day ???: INVENTORY IS IN
Inventory is done-ish. Its always an 'ish' at the end of done. Units have their equipment, accounts have a party inventory. You can right click a unit to open up a more detailed view where you can then drag and drop equ…
Store5 changesWorkshopGameplay - Dungeon Flop
Progress Report; have you seen my stapler?
Took yesterday off. Really burnt out on this project, its hard going. I'm doing the inventory stuff now, so thats getting migrated over to the new v2 project. EXP, gold and food are being applied on return to the lobby.…
Store4 changesGameplay - Dungeon Flop
I dont make titles well.
I am posting again. daily-ish. Until i get sad or overworked again. Its a dev log, right? So what do i log about? Deving, obviously. (sorry, Trimagasi; i used your word again.) The migration continues fairly well, all t…
Store3 changesFixServer - Dungeon Flop
Version 2. Failure and Regrets.
I have not posted in a while. I had wanted a soft release for a demo on my birthday, in order to play my game with you. That was my birthday gift for myself, and i failed at that. That's ok, sometimes failure is a good…
Announcement2 changesGameplayWorkshop - Dungeon Flop
Dev Diary Day 12
I'd say im tired, and i should be but i guess im not. I got a weird energy, maybe i've leveled up? i dunno. I dont care. I got some heavy HEAVY work done today, and i built a book shelf. Yeah, go me. MMMMmmmm.... im abo…
Patch notes13 changesFixGameplay - Dungeon Flop
Dev Diary Day 11? is it 11?
im so tired. this was a hard day. here, let him explain what we did. zomg im SO TIRED. What We Did Today — Sprite Sheet Grid Cutting & Preview Pipeline 1. Locked the Core Goal We committed to a data-driven sprite slicin…
Patch notes21 changesFixUI/audio - Dungeon Flop
Dev Dairy 10; Moo
zomg i so tired again. good ol 8 till 5 of hard coding. the entire point of a dialogue editor and map editor is to help facilitate community driven stories. And obviously, a part of that would be mods. So im putting in…
Patch notes13 changesMapsUI/audio - Dungeon Flop
Dev Diary Day 9
zomg i am so tired. i need to sleep. been coding from 6 am to 8pm. i am so done. I am ALMOST done with the dialogue editing system. i have a few nodes left to implement, and then i should make it look nice, but thats be…
Patch notes11 changesFixMaps - Dungeon Flop
Dev Diary Day 9
I got sick, or something. So i had 2 dead days. Just looked at how much i spent on books, and zomg, i gotta sell some music gear. Set that up, buy my stuff on reverb. https://reverb.com/shop/as-gear-locker-234 Woo, now…
Patch notes11 changesFixMaps - Dungeon Flop
Dev Dairy 8; Early Dev is Early
I'm writting this early because im going to a party thing. I got a show to play at (i like playing synths and drum machines. Midi rocks yo). But, that doesn't mean i got no deving done. I worked on the dialogue manager…
Patch notes11 changesGameplayUI/audio - Dungeon Flop
Dev Diary Day 7
GAH! I ALMOST FORGOT ABOUT THIS! ZOMG! I made a commercial for the game! thats cool. Its for a bike shop that i go to, they have a BOYB kind of party thing on the 2nd saturday of each month. And i enjoy playing my synth…
Patch notes10 changesFixUI/audio - Dungeon Flop
Dev Diary Day 7
I worked on polishing up the abilities manual activation when in direct control of a unit. I really REALLY did very little today. I made hummus, which is good. I bought food, thats always nice. I went for a walk. Uh.. u…
Patch notes10 changesFixUI/audio - Dungeon Flop
Dev Diary 6
Anger, rage, irritation. Slept for 5 hours, got up, tried to code but nothing. False start after false start, then, just as im about to get going - MEOW! Cat. Again. Here i am the one saying i need to take this high roa…
Patch notes8 changesFixGameplay - Dungeon Flop
Dev Diary 5
My cat has been really REALLY annoying today. Its hard enough trying to get these systems to work, extra hard when every 10 minutes i get a whining meow asking for treats or to play. I love her, but holy crap man, i nee…
Event9 changesFixMaps - Dungeon Flop
Dev Diary 4
zomg i hate chat gpt so much some times. AHHHHH! burn it with fire. I decided to move the level editor into the application proper, so its a matter of moving things from "editor script world" to a "runtime script world"…
Patch notes18 changesFixMaps

