In this update1
Full notes
Full Dungeon Defenders II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Dungeon Defenders II changes
Bug Fixes
Tower-inspect SETUP panel now is sized to its content instead of the tower's main-stat content.
Each rolled stat's now shows exact roll % on the item ALT/detail hover
Abbreviated the item-tooltip stat bonus number so large values stop clipping
Storm Set now has the proper 5 second cooldown
Fixed display value on Golden Blessing
Divine relic now has the proper damage type it no longer procs Hero Effects
Fixed templar crit chance
Fixed fallen knight Aquarion display being fallen
Fixed Divine Surge shard now works properly
- Air Burst shardincreased exposition range from 600 to 1000
Fixed an issue where waves would lose their /5 indicator, preventing progression to the Build Phase and effectively bricking the lobby.
Pylons now emit their buffs from all nodes instead of just one.
The Damage Done Last Wave tooltip when retrying a failed wave now correctly displays the damage dealt instead of always showing 0.
Controllers can now look up and down while placing a tower.
Source
Changelog.gg summarizes and formats this update. How we read updates.
