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Steam News4 April 20224y ago

DDGR Hotfix 2

DEFENDERS, It has been almost one week since we launched DDGR, and we have been getting a ton of great feedback from our community.

In this update3

Full notes

Full Dungeon Defenders: Going Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes2 additions3 changes2 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
fixedIt has been almost one week since we launched DDGR, and we have been getting a ton of great feedback from our community. We want to make sure we are addressing as many of these concerns as quickly as possible, so today we are releasing our second Hotfix.
fixedBug FixesFixed brightness on some maps when Shadow Quality is set to minimum by player.
fixedBug FixesThe image in the next map portal for clients is always the shop
fixedBug FixesSome enemies (looking at you, Ogre) have nameplates that are lingering on death for too long
addedBug FixesAdded buff bar support for additional Talents and Runes
fixedBug FixesFixed talents not refreshing "can upgrade" state when points are spent

Dungeon Defenders: Going Rogue changes

fixedIt has been almost one week since we launched DDGR, and we have been getting a ton of great feedback from our community. We want to make sure we are addressing as many of these concerns as quickly as possible, so today we are releasing our second Hotfix.
fixedFixed brightness on some maps when Shadow Quality is set to minimum by player.
fixedThe image in the next map portal for clients is always the shop
fixedSome enemies (looking at you, Ogre) have nameplates that are lingering on death for too long
addedAdded buff bar support for additional Talents and Runes

DEFENDERS,

It has been almost one week since we launched DDGR, and we have been getting a ton of great feedback from our community. We want to make sure we are addressing as many of these concerns as quickly as possible, so today we are releasing our second Hotfix.

Bug Fixes

  • Fixed brightness on some maps when Shadow Quality is set to minimum by player.

  • The image in the next map portal for clients is always the shop

  • Some enemies (looking at you, Ogre) have nameplates that are lingering on death for too long

  • Added buff bar support for additional Talents and Runes

  • Fixed talents not refreshing "can upgrade" state when points are spent

  • Fixed talents appearing locked due to insufficient points.

  • Talents now properly show reason they are locked

  • Updated talent lock visuals to actually show the icon grayed out

  • Shop confirm button no longer shows player gold

  • Action bar now correctly disappears when player dies

  • Fixed an issue where the HUD ring notifications would stay on the HUD ring even when looking directly at what it was trying to notify you about.

  • Fixed an issue with the Talents UI default focus.

  • Fixed an issue where the rune Skillful Strikes wasn’t properly updating its stacks when using the Monk’s Skill on normal enemies.

  • Fixed an issue where the Blacksmith’s compare arrow was showing when there was nothing to compare.

Tooltip Updates

  • Added tooltips for unlocks

  • Adjusted the color of some tooltip stats

  • Fixed issue where some stats were showing in the wrong stat panel

  • Removed Dungeon Dash advertisements

  • Updated Talents UI interactions, descriptions, and visuals

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Source

Steam News / 4 April 2022

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