HomeGamesUpdatesPricingMethodology
Steam News12 May 20261mo ago

Hot Fix 5/12/26

Greetings Defenders, We’ve rolled out another update focused on adjusting Halloween Spooktacular, along with bug fixes Map Updates Across all game modes on Halloween Spooktacular, total Defense Units have been reduced t

Full notes

Full Dungeon Defenders: Awakened update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Defenders,

What changed

6 fixes2 additions6 changes0 removals
  • Maps
  • Gameplay
  • Fixes
changedMap UpdatesAcross all game modes on Halloween Spooktacular, total Defense Units have been reduced to 105.
changedMap UpdatesReduced enemy spawn timers across all lanes to help speed up wave pacing.
changedMap UpdatesWyverns now spawn using a percentage-based schedule, with a maximum of 75 spawning on Halloween Spooktacular.
changedMap UpdatesHalloween Spooktacular now spawns fewer enemy lanes in Survival, Mixed Mode, and Pure Strategy.
changedMap UpdatesHalloween Spooktacular now includes proper survival lane behavior.
changedMap UpdatesIncreased the number of Sirens spawning during waves 23–25.

Dungeon Defenders: Awakened changes

changedAcross all game modes on Halloween Spooktacular, total Defense Units have been reduced to 105.
changedReduced enemy spawn timers across all lanes to help speed up wave pacing.
changedWyverns now spawn using a percentage-based schedule, with a maximum of 75 spawning on Halloween Spooktacular.
changedHalloween Spooktacular now spawns fewer enemy lanes in Survival, Mixed Mode, and Pure Strategy.
changedHalloween Spooktacular now includes proper survival lane behavior.

We’ve rolled out another update focused on adjusting Halloween Spooktacular, along with bug fixes

Map Updates

  • Across all game modes on Halloween Spooktacular, total Defense Units have been reduced to 105.

  • Reduced enemy spawn timers across all lanes to help speed up wave pacing.

  • Wyverns now spawn using a percentage-based schedule, with a maximum of 75 spawning on Halloween Spooktacular.

  • Halloween Spooktacular now spawns fewer enemy lanes in Survival, Mixed Mode, and Pure Strategy.

  • Halloween Spooktacular now includes proper survival lane behavior.

  • Increased the number of Sirens spawning during waves 23–25.

Accessories Update

  • Casting Rate can now roll on non-rift accessories.

Bug Fixes

  • Fused Hallow’s Evil Grin now properly rolls with passives.

  • Fixed an issue where excessively high Casting Rate could cause repair speed calculations to reach 0.

    • As a result, previous Casting Rate changes have been reverted.

  • Fixed an issue where the Copper Ogre could become stuck behind the north building.

  • Halloween Spooktacular Survival now properly remembers progression past wave 25.

Thank you for your continued support, Defenders. We’ve still got more content on the way, including additional maps, rewards, new challenges, and a cosmetic Crystal Core DLC coming soon. If you’d like to stay updated and be part of the community discussion, make sure to join our Discord the link will be in the comments.

Happy Defending,

The Community Development Team

Source

Steam News / 12 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.