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Full Dungeon Defenders: Awakened update
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Repeated intro
Greetings Defenders,
What changed
- Maps
- Gameplay
- Balance
- Events
Dungeon Defenders: Awakened changes
This update introduces new DPS armor sets, improvements to enemy behavior, significant tower adjustments, a new Map of the Week, and an additional Core Transmog unlock.
Enemy Updates
Goblin Copters can now target towers with their flares
This change helps prevent AI from wandering and reduces cases where ogres are removed by the stuck timer in Pure Strategy
New DPS Armor Sets
New DPS-focused armor sets now drop in Mixed Mode on Insane, Nightmare, and Massacre difficulties.
Note: This is the first wave of DPS sets. All sets grant a 40% attribute bonus when fully completed.
Each set is designed with a primary stat focus:
Ancient Set (Ability Focused)
Main Stat: Ability
Stat Scalars: 1.0 Ability, 0.9 Vitality, 0.9 Power
Militia Set (Damage Focused)
Main Stat: Attack
Stat Scalars: 1.0 Attack, 0.9 Ability, 0.9 Vitality
Guard Set (Hero Health Focused)
Main Stat: Vitality
Stat Scalars: 1.0 Vitality, 0.9 Attack
Miner Set (Health and Damage Hybrid)
Main Stat: Power
Stat Scalars: 1.0 Vitality, 1.0 Power, 0.3 Ability
Primitive Set (Ability and Health Hybrid)
Main Stat: Ability
Stat Scalars: 1.0 Ability, 1.0 Health, 0.3 Attack
Tower Updates
Deadly Striker Tower
Removed cooldown from the DST rune ability, allowing the AoE effect to trigger consistently
Increased post-multiplicative additive value by 0.1
AoE radius increased to 600 (up from 450)
Note: At level 8, the AoE projectile now deals 220% tower damage to nearby enemies.
Lightning Tower
Falloff divisor reduced to 1.25 (down from 2)
Removed distance-based damage falloff from rune effect
Replaced with a flat scaling calculation based on tower range
Result:
AoE damage from the rune is now consistent regardless of enemy distance
Approximate 60% damage increase at high stats (20k range scenario)
Increased post-multiplicative additive value to 1.2 (up from 1.0)
Flameburst Tower
Added additional AoE impact effect similar to the Bowling Ball Tower
Note: This brings Flameburst more in line with the Bowling Ball tower which is a tower of similar DU cost.
Wisp Den
Base damage reduced by 10% (243 down from 270)
Note: The tower remains strong; this change brings it closer in line with other 3 DU defenses.
Map of the Week
This week’s Map of the Week is Lava Mines.
Campaign
Completing the map awards double rune drops on both Nightmare and Massacre
Challenges
No rewards this week
A challenge for Lava Mines is planned for a future update
Survival / Mixed Mode
(Rift Mode required)
Nightmare
Fused Guard Set
Fused Woodland Hearth
Yellow Ramster Can
Massacre
Arcanist Chest Piece
Yellow Ramster Can
All three variants can drop, with the Fused variant most common
Fused Furnace Poker
Pure Strategy
(Rift Mode required)
nightmare
Spireblade
Yellow Ramster Can
Fused Guard Set armor Piece
massacre
Spireblade
Yellow Ramster Can
Regular and Fused variants can drop, with Fused more common
Fused Seal of the Forsaken
New Core Transmog Unlock
What is Juice Core is now awarded for completing Alchemical Laboratory on Massacre Campaign, after completing all other Act 1 maps
Closing
This update expands build diversity with new DPS armor sets, improves tower performance and consistency, and continues evolving the Map of the Week system with new rewards and rotations. We will keep refining balance and progression while adding more content in upcoming patches. As always, thank you for playing Dungeon Defenders: Awakened and for continuing to share your feedback. Happy Defending. Best, The Community Development Team
Source
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