Dungeon Defenders
Steam News 13 May 20268d ago

Dungeon Defenders Patch 10.6.19

Temporary Content New guardian and poly pets with custom description on Eternia Gauntlet and Temple of Polybius for team contest New Content Added Options menu to toggle Hide Normal Enemies Added Type & Levels sort Adde…

Update log

Full Dungeon Defenders update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes4 additions4 changes3 removals
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Server
  • Workshop
addedTemporary ContentNew guardian and poly pets with custom description on Eternia Gauntlet and Temple of Polybius for team contest
addedNew ContentAdded Options menu to toggle Hide Normal Enemies
addedNew ContentAdded Type & Levels sort
addedNew ContentAdded Search function to Item Box
removedBalance ChangesRemoved ability locks from Nightmare True Boss Rush Old One
removedBalance ChangesRemoved DU from Nightmare True Boss Rush Old One
Head resistance75% to 82%Head resistance from 75% to 82% to all damage and feet resistance25% to 30%

Temporary Content

  • New guardian and poly pets with custom description on Eternia Gauntlet and Temple of Polybius for team contest

New Content

  • Added Options menu to toggle Hide Normal Enemies

  • Added Type & Levels sort

  • Added Search function to Item Box

  • Made it so you can clear the search bar by pressing the folder up button

Balance Changes

  • Removed ability locks from Nightmare True Boss Rush Old One

  • Removed DU from Nightmare True Boss Rush Old One

  • Removed extra damage boost on third phase of Nightmare True Boss Rush Old One

  • Head resistance from 75% to 82% to all damage and feet resistance from 25% to 30% to generic damage on Nightmare True Boss Rush Old One

Bug Fixes

  • Fixed typo on Couteau description "Morrogo" -> "Moraggo"

  • Possible fix for map selection menu unexitable after Steam reconnect

  • Scrollbar fix

  • Possible fix for games showing up as 0 on linux on win64

  • Fix for workshop maps triggering secure function warnings

  • Fixed Hermit's Nature Pylon makes traps effectively 0 range if the trap is already placed when the pylon is placed

  • Increased hot feet volume so you can't jump out of it on Great Old One

  • Potentially fixed assault boss buff not being added for final wave on Eternia Gauntlet

  • Potentially fixed squire not spawning in on EG when you break the orb on the first tick on Eternia Gauntlet

  • Potentially fixed snowman getting stuck on walls when player dies and it loses target on Eternia Gauntlet

  • Fixed melee pet sometimes missing target

  • Fixed dropped accessories not being removed from Loot HUD UI count when they're destroyed

For Etheria!

Source

Steam News / 13 May 2026

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