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Steam News24 June 202610d ago

Dungeon Defenders Patch 10.7.1

Balance Changes Lowered spawn time of Event Embers Lowered beam damage by 8x since it now works properly on Infested Waters boss fight Added one chest to boss arena on Infested Waters Buffed High End Icy Needle damage (

In this update3

Full notes

Full Dungeon Defenders update

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What changed

12 fixes5 additions6 changes3 removals
  • Balance
  • Events
  • Gameplay
  • Maps
  • Fixes
  • Workshop
changedBalance ChangesLowered spawn time of Event Embers
changedBalance ChangesLowered beam damage by 8x since it now works properly on Infested Waters boss fight
addedBalance ChangesAdded one chest to boss arena on Infested Waters
removedBalance ChangesBuffed High End Icy Needle damage (10% nerf from a while back removed)
changedGeneral ChangesIncrease collision radius and height of Event Embers
changedGeneral ChangesAdjusted the face texture for Legendary & Super Legendary apprentice

Dungeon Defenders changes

changedLowered spawn time of Event Embers
changedLowered beam damage by 8x since it now works properly on Infested Waters boss fight
addedAdded one chest to boss arena on Infested Waters
removedBuffed High End Icy Needle damage (10% nerf from a while back removed)
changedIncrease collision radius and height of Event Embers

Balance Changes

  • Lowered spawn time of Event Embers

  • Lowered beam damage by 8x since it now works properly on Infested Waters boss fight

  • Added one chest to boss arena on Infested Waters

  • Buffed High End Icy Needle damage (10% nerf from a while back removed)

General Changes

  • Increase collision radius and height of Event Embers

  • Adjustments to the bracers, glasses, and facial hair accessories for Apprentice and Series EV

  • Adjusted the face texture for Legendary & Super Legendary apprentice

  • Changed Infested Waters map description

  • Seahorses on Infested Waters now give mana on petting

  • Made boss cutscene skippable on Infested Waters

Bug Fixes

  • Fixed lower difficulty sharks spawn levels

  • Fixed collisions on Jester Tavern

  • Disabled Restarting on Burning Arena

  • Disabled ember spawns on Crystal Race map

  • Added crystal core to outside and defence taverns

  • Shark boss now fires a dodgeable tracking beam when players are far away instead of just sitting there

  • Fixed a missing polygon on Series EV

  • Moved lamp that would cause you to get Stuck on War of the Djinn

  • Added failsafe for Djinns not finding a lamp on War of the Djinn and Rumble in the Jungle

  • Fixed a bug where lamps wouldn't set the in-lamp Djinn to none when the lamp is activated

  • Fixed Cloud Tower and Owl Nest projectiles targeting dummies and demon pylons when combat phase is active

  • Fixed moving auras at the bottom floor of Talay Mining Complex killing them

  • Fixed Seahorses on infested waters not having animations

  • Fixed collision above forge on Infested Waters

  • Made secret doors have no collision when the secret is done on Tinkerer's Workshop in case they don't move with the matinee

  • Potential fix for fireball on Burning Arena boss

  • Added replication to Damage Done on Burning Arena

  • Added replication to completion times on Crystal Race

For Etheria!

Source

Steam News / 24 June 2026

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