What changed
1 fix1 addition3 changes0 removals
- Gameplay
- Balance
- Store
- Performance
addedThis is the final patch of the year! I will be taking some time off over Christmas and New Years. Thank you for all your support since the release of Dungeon Deck, I already have some "Challenging" update ideas for next year, so stay tuned!
changedStops damage particles hurting the player after the round has ended
changedImproves how cards are sorted in shops and the end game screen
changedStops enemies with no damage (e.g. Kelp) from animating each turn
fixedCrash Fix: Kelp will no longer crash the game when clearing
Dungeon Deck changes
addedThis is the final patch of the year! I will be taking some time off over Christmas and New Years. Thank you for all your support since the release of Dungeon Deck, I already have some "Challenging" update ideas for next year, so stay tuned!
changedStops damage particles hurting the player after the round has ended
changedImproves how cards are sorted in shops and the end game screen
changedStops enemies with no damage (e.g. Kelp) from animating each turn
fixedCrash Fix: Kelp will no longer crash the game when clearing
This is the final patch of the year! I will be taking some time off over Christmas and New Years. Thank you for all your support since the release of Dungeon Deck, I already have some "Challenging" update ideas for next year, so stay tuned!
Change Log
Baton: Increases rarity
Stops damage particles hurting the player after the round has ended
Improves how cards are sorted in shops and the end game screen
Stops enemies with no damage (e.g. Kelp) from animating each turn
Crash Fix: Kelp will no longer crash the game when clearing