Full notes
Full Dungeon Deck update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Balance
- Events
The launch week has been super encouraging, hearing all of your feedback has given me so much motivation to continue improving Dungeon Deck, and make it as fun of an experience as possible. Thank for you bearing with me as I iron out any issues, it is really helpful whenever they are reported on Discord alongside screenshots or videos, as it means I will likely be able to patch them quicker!
This is another small patch with various fixes, but also includes a leaderboard functionality! You can now see your time when you win a run, with your best time being shared on the global Win Time leaderboard! I can't wait to see what builds result in the fastest times to win.
Change Log
Adds Game Time leaderboard. View your current game time through the pause menu
Save Format is improved. This means any game saves will be reset by this update
Thorns from enemies damaging summons will no longer deal over damage to player
Displaying your deck after winning will now hide any duplicate cards in your deck for better visibility
Bug Fix: Double damage works properly with bows
Bug Fix: Double damage works properly with charged wands
Bug Fix: War Ram calculates damage properly from bows and wands
Bug Fix: Using Artist's clay with a controller will now work as intended
Bug Fix: Using Healthcare with a controller will no longer spend all your coins
Bug Fix: Can no longer target event cards with weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
