HomeGamesUpdatesPricingMethodology
Steam News1 June 20261mo ago

Major end of May update

Hello Cleaners ! It's been a month and we took some time to go on vacation, away from computers and such. But we're here, ready and eager to make new features for Dungeon Cleaners' demo.

In this update4

Full notes

Full Dungeon Cleaners update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Cleaners ! It's been a month and we took some time to go on vacation, away from computers and such. But we're here, ready and eager to make new features for Dungeon Cleaners' demo.

What changed

3 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
addedHello Cleaners ! It's been a month and we took some time to go on vacation, away from computers and such. But we're here, ready and eager to make new features for Dungeon Cleaners' demo.
addedWe have a lot of new things in this release and another major update is coming in ~10 days. Steam post image New FeaturesA new tutorial room to explain controls
changedWe have a lot of new things in this release and another major update is coming in ~10 days. Steam post image New FeaturesA visual layout is displayed on the HUD when you are being chased by a monster
fixedFixesCrouching does not change monster behavior
fixedFixesMonsters can’t go through certain rooms
fixedFixesNo audio input option in settings

Dungeon Cleaners changes

addedHello Cleaners ! It's been a month and we took some time to go on vacation, away from computers and such. But we're here, ready and eager to make new features for Dungeon Cleaners' demo.
addedA new tutorial room to explain controls
changedA visual layout is displayed on the HUD when you are being chased by a monster
fixedCrouching does not change monster behavior
fixedMonsters can’t go through certain rooms

We have a lot of new things in this release and another major update is coming in ~10 days. Steam post image New Features

  • Two hilarious cans you can buy at the merchant

  • A new tutorial room to explain controls

  • A visual layout is displayed on the HUD when you are being chased by a monster

  • The game now launch in the elevator

  • You can choose to start with the tutorial directly in game

  • All the pickable items are shining

  • You can find the game's controls in the menu

  • The menu is nicer

  • Changes on the controls (G to drop inventory item and right click to throw pickables)

  • Nicer inventory

Fixes

  • Crouching does not change monster behavior

  • Monsters can’t go through certain rooms

  • No audio input option in settings

Known issues

  • Some items can go through walls

  • Monsters spawn at the beginning of the level

  • Abrupt changes on the monster behavior when it loose player tracks

  • One player win, everybody win.

What's coming next ?

  • Elevators will be directly implemented in levels, resulting in better dungeon generation and shorter loading times. Cleaners will need to be in the elevator to start and exit the level. This is coming in the next update (hopefully in ~10 days)!

Steam post imageKeep cleaning! The Dungeon Cleaners team

Source

Steam News / 1 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.