Full notes
Full Dungeon Bodega Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Dungeon Bodega Simulator changes
Its time for another demo update! Next Fest is fast approaching and we are working on getting as many quality of life features and bug fixes in as possible before that point. I know I have a lot of work to do but I'm really pleased with how things are shaping up!
Here's what has changed with the demo since last update!
Potion Brewing System! You can make potions for customers, this is a huge addition to the game loop that will be expanded a lot past the demo.
Slimes now produce potions as well! They will take any ingredients but require 2x raw material.
Farming has been completely overhauled! 3.5 unique plants for the demo, with four stages of growth. Watering can works too!
Tutorial continues to get some updates, still a lot to improve here though.
More narrative has been added! Working with my co-writer Olive has been awesome, can't wait for ya'll to get the full story arcs in the main game.
More SFX for potion making, farming, and more.
We'll be posting weekly roadmaps on Bluesky so make sure to check that out! Hopefully a trailer update with the new gameplay and some more bug fixes thanks to feedback.
Thank ya'll for the patience, I can't wait to celebrate Next Fest with ya'll and get more feedback on the demo!
moss
Socials where you can get more frequent updates on the game:
Source
Changelog.gg summarizes and formats this update. How we read updates.
