In this update2
Full notes
Full Dummy Dungeon update
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What changed
- Gameplay
- Fixes
- Balance
Dummy Dungeon changes
General
Changed window after winning and after losing
Changed the function of the final portal
Fixed several achievements-challenges that were impossible to unlock
Fixed one final boss attack that dealt damage too quickly
Oracle: Works on any hit of the enemy if you're standing in a circle
Added some missing effects on weapons to several weapon modifiers
Changed visual effects after defeating bosses on the 1st floor.
Fixed a bug causing one room on the 2nd floor to be labeled as a single-passage room
Special attacks
Shockwave flying i.a. from special scythe attack counts as special attack
Scientist: Special attacks generate more Multitool energy
Battery:The weapon can be discharged with a heavy or special attack
Blood Katana: Healing only works on special attacks
Emerald: marks only with a special attack
Steel: Works on special and heavy attacks
- GravityWorks only with special attacks, increased chance to create effect
Source
Changelog.gg summarizes and formats this update. How we read updates.
