In this update3
Full notes
Full Dummy Dungeon update
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What changed
- Balance
- UI and audio
- Gameplay
- Fixes
Dummy Dungeon changes
Critical Damage
Katana Special attack damage reduced, special attack not guaranteed to crit
Sword Special attack can crit
Monk: Ground slam can crit
Aoe damage can crit
Sounds
Added sound for getting a level up
Added sound for choosing an upgrade per level
Added sound of swapping weapons
Added sound of picking up the key
Added sound from unlocking the book
The effects of Cowboy, Bard, Monk and Robot are quieter
Added sound to open the mage's wheel
Added sound to the Mage's Rain skill
Added the sound of using the Maid's Love Apple
Added sound of dealing and taking damage for Maids sidekicks
Added sound to zombie mode and to the spawn of the Vampire's sister
Added more sounds of the Knight's parry
Added sound to Gladiator's lightning wave
Added sound of the Pirate's boat sailing
Added sound of the Thief's picklock
Viking rage sound changed
Added sound of Ninja clone creation
Added sound for setup and activation of the Huntress trap
Added sound effects to buttons in the Collection
Other
The power of some trampolines has been increased
Added missing decoration to the entrance of the boss arena
Red particles have been added to boss rooms on the 3rd floor to indicate that it is a boss room
Increased scaling of damage and attack knockback of sword Special attack
- Hobofixed bug by which one potion created 2 mists
- Huntressfixed bug causing her to shoot a bow from the pause menu
Fixed a bug causing tags to appear indefinitely if the “Force Information” option was enabled
Source
Changelog.gg summarizes and formats this update. How we read updates.
