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Steam News22 February 20197y ago

The Perk Rework! (Build 0.7.5.0)

This update addresses a couple of known crashes and adds quite a bit of new flare to the game. You'll find that we've changed a few of the player skills and have found a way to pack in just a little more zesty polish.

Full notes

Full Duke of Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions5 changes0 removals
  • Performance
  • Gameplay
  • Fixes
addedThis update addresses a couple of known crashes and adds quite a bit of new flare to the game. You'll find that we've changed a few of the player skills and have found a way to pack in just a little more zesty polish.
addedSome important and some fun changes!Added light flash matching bar color when leveling up towers
changedSome important and some fun changes!Changed Transmute skill to Long Sword skill, allows you to hit air enemies
changedSome important and some fun changes!Changed Blade of Greed skill, "Enemies damaged by the sword drop more gold"
changedSome important and some fun changes!Tree recycling perk changed, default behavior is for sold towers to return trees
addedSome important and some fun changes!Added gameplay option to disable the display of the "Interest" perk

Duke of Defense changes

addedThis update addresses a couple of known crashes and adds quite a bit of new flare to the game. You'll find that we've changed a few of the player skills and have found a way to pack in just a little more zesty polish.
addedAdded light flash matching bar color when leveling up towers
changedChanged Transmute skill to Long Sword skill, allows you to hit air enemies
changedChanged Blade of Greed skill, "Enemies damaged by the sword drop more gold"
changedTree recycling perk changed, default behavior is for sold towers to return trees

This update addresses a couple of known crashes and adds quite a bit of new flare to the game. You'll find that we've changed a few of the player skills and have found a way to pack in just a little more zesty polish.

Some important and some fun changes!

  • Grass and flowers can be cut with your sword now

  • Added light flash matching bar color when leveling up towers

  • Made changes to how diagonal inputs are handled, now axes and dpads have identical behavior

  • Butterflies have a cute little glow now

  • Changed Transmute skill to Long Sword skill, allows you to hit air enemies

  • Changed Blade of Greed skill, "Enemies damaged by the sword drop more gold"

  • Magnet perk has boosted pickup range (25% more range)

  • Tree recycling perk changed, default behavior is for sold towers to return trees

  • Recycler perk replaced by 2x Zoom

  • Morale Boost perk gives 33% longer speed bonus

  • Replaced Preservation perk with Interest perk, +1 gold every 10 seconds

  • Added gameplay option to disable the display of the "Interest" perk

  • Changing the game fps in the accessibility settings requires the game to restart now

  • Game logic is now based on the current target FPS instead of always being based on the default framerate

  • New visual effects for a few skills

  • Fixed enemy healthbars flashing in in the corner when they spawn

  • Fixed crash related to lights on platforms after the fire wizard boss battle

  • Fixed intro fade transition

Thanks everyone! Yours truly, Seabass & Topher

Source

Steam News / 22 February 2019

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