In this update7
Full notes
Full Duel Corp. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Duel Corp. changes
To-do Patch v0.8
Simulation, Strategy & Management
▰▱▱▱▱▱▱▱▱▱ 10%
Added removing troups in overworld that could not be paid
Added spawning peasants that move to target village (real simulation)
Added guard in overworld returning to village if wasn't paid by lord
Changed village guards only spawning in overworld after being paid by lord
Fixed not initializing population count of veilhome correctly until player has entered map
NPC Relations & Events
▰▰▰▱▱▱▱▱▱▱ 30%
New Content & Requested Features
▰▰▱▱▱▱▱▱▱▱ 20%
Added interior asset of fort
Added Great Hall and interior design
Added Prison / Treasury and interior design
Added Private Quarters [WIP]
New Fort Interior
Source
Changelog.gg summarizes and formats this update. How we read updates.
