What changed
1 fix1 addition0 changes0 removals
addedChanges: Added fallback code to attempt to recreate the network manager and Steamworks every second if the Steam API has not been initialized
fixedFixes: Fixed sometimes no longer being able to get Vial of Eternity if has left knights rest without looting Vial of Eternity Fixed not regenerating mana when revived by other player (up to a limit) Fixed not removing contract camp when cancelling contract and no longer in overworld Fixed not always marking contract camps correctly if not party leader Fixed not networking overworld events correctly if exiting village with new contract while player enters world of party leader Fixed spelling error
Duel Corp. changes
addedChanges: Added fallback code to attempt to recreate the network manager and Steamworks every second if the Steam API has not been initialized
fixedFixes: Fixed sometimes no longer being able to get Vial of Eternity if has left knights rest without looting Vial of Eternity Fixed not regenerating mana when revived by other player (up to a limit) Fixed not removing contract camp when cancelling contract and no longer in overworld Fixed not always marking contract camps correctly if not party leader Fixed not networking overworld events correctly if exiting village with new contract while player enters world of party leader Fixed spelling error
Changes: Added fallback code to attempt to recreate the network manager and Steamworks every second if the Steam API has not been initialized
Fixes: Fixed sometimes no longer being able to get Vial of Eternity if has left knights rest without looting Vial of Eternity Fixed not regenerating mana when revived by other player (up to a limit) Fixed not removing contract camp when cancelling contract and no longer in overworld Fixed not always marking contract camps correctly if not party leader Fixed not networking overworld events correctly if exiting village with new contract while player enters world of party leader Fixed spelling error