Full notes
Full Ducks Can Drive update
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Repeated intro
Hello everyone,
What changed
- UI and audio
- Performance
- Gameplay
Ducks Can Drive changes
Thank you to everyone who has played the game thus far and those who have left a review, it means a lot! Here are the patch notes for v1.05:
Made it so the owner of the lobby's username will not span out of the screen if too long
Made the car hitbox far more forgiving on ramps and the curb
Added a settings menu in a lobby to set how many rounds you want and how long for (Not fixed at 10 minutes anymore!)
Slightly improved the input detection to improve input delay and input overall
VSync will now save and load properly
Changed the ambient color to be slightly brighter
All cars now have slightly more top speed, but is much harder to go above your top speed briefly when you have a lot of acceleration.
Checkpoints are now rings and not blue squares
Added a lot more background objects on all tracks
Added an exit button to multiplayer
Altered the way the S/Down arrow braking works to be more responsive
I am currently working on v2.00, but it's not quite ready yet so I thought I would drop a smaller patch in the meantime. I hope you continue to enjoy Ducks Can Drive! Joey
Source
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