HomeGamesUpdatesPricingMethodology
Steam News24 September 20187y ago

1.1.3 is live!

Hi, everyone! In this update a did a few tweak in various parts of the game, here's a list of them: Electric wall hitbox was reduced Level 4 and 5 were redesigned to be more beginner friendly Added a visual representati

Full notes

Full Duck Souls update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
changedHi, everyone! In this update a did a few tweak in various parts of the game, here's a list of them:
changedElectric wall hitbox was reduced
addedAdded a visual representation for the dash, now the duck will become a bit darker when his on a cooldown
addedAdded a visual representation for the wall jump, now the duck will start to "sweat" if his running out of stamina
changedThe next step is to update the dash collision detection system, so you don't need to take a step back before dashing into a wall. And that's it for now. Have a nice day, people! :)

Duck Souls changes

changedHi, everyone! In this update a did a few tweak in various parts of the game, here's a list of them:
changedElectric wall hitbox was reduced
addedAdded a visual representation for the dash, now the duck will become a bit darker when his on a cooldown
addedAdded a visual representation for the wall jump, now the duck will start to "sweat" if his running out of stamina
changedThe next step is to update the dash collision detection system, so you don't need to take a step back before dashing into a wall. And that's it for now. Have a nice day, people! :)

Hi, everyone! In this update a did a few tweak in various parts of the game, here's a list of them:

  • Electric wall hitbox was reduced

  • Level 4 and 5 were redesigned to be more beginner friendly

  • Added a visual representation for the dash, now the duck will become a bit darker when his on a cooldown

  • Added a visual representation for the wall jump, now the duck will start to "sweat" if his running out of stamina

The next step is to update the dash collision detection system, so you don't need to take a step back before dashing into a wall. And that's it for now. Have a nice day, people! :)

Source

Steam News / 24 September 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.