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- Duck Souls
Rabisco is coming soon!
https://store.steampowered.com/app/1125860/Rabisco/ Hi, everyone! Today is a really happy day for me, Steam just approved my next game store page, so it's already visible for everyone! This is a great step for me since…
Store1 change - Duck Souls
1.3.6 is live!
Hi everyone! Most players really enjoyed the new checkpoint system, however a few more hardcore felt like the game became a bit easier, so I decided to implement options for both casual (with checkpoints) and hard (with…
Announcement1 changeFixMaps - Duck Souls
1.3.3 is live!
Hi, everyone! I learned quite a lot of new cool things related to programming since I released Duck Souls here on Steam, so I decided to take a whole week to make everything I can to improve the game experience a bit mo…
Patch notes6 changesGameplayUI/audio - Duck Souls
1.1.9 is live!
Hi, everyone! During the last few weeks i've been talking to some Duck Souls players about the game HUD and we kind of concluded that part of the HUD is not very useful since the main character is always showing some vi…
Patch notes5 changesFixUI/audio - Duck Souls
It would be rude to not say thank you.
Hi, everyone Since October of 2016 I've been dedicating almost all of my time to game development, I've already made two games called: Pinkman and Duck Souls, they're probably the thing that I'm most proud of in my enti…
Announcement1 changeUI/audio - Duck Souls
1.1.6 is live!
Hi, everyone! This is a considerably "big" update, at first you might feel that the game have not changed a lot, but i reworked the whole dash collision detection system, so it should feel way better now. Now you can da…
Announcement1 changeGameplay - Duck Souls
1.1.3 is live!
Hi, everyone! In this update a did a few tweak in various parts of the game, here's a list of them: Electric wall hitbox was reduced Level 4 and 5 were redesigned to be more beginner friendly Added a visual representati…
Announcement4 changesGameplayBalance - Duck Souls
1.1.2 is live!
Hi, everyone! This is a kind of special update, now we have full integration with Steam Achievements. I started by adding 20 Achievements which will also be useful to notify the player when he gets a new hat, but i plan…
Announcement1 changeGameplay - Duck Souls
1.1.0 is live!
Hi, everyone! In this update i added a zoom out option in the options menu, so you can see the whole level while you play the game, which can make the experience way less frustrating in general. Today i also started to…
Announcement1 changeGameplay - Duck Souls
1.0.8 is live and some news!
Hi, everyone! In this update i added the possibility to use the shoulder buttons and triggers to jump and dash, this might be useful for some players who feel more comfortable playing with these controls. I also started…
Announcement1 changeGameplay - Duck Souls
1.0.7 is live!
Hi, everyone! This is a very tiny update, i fixed i bug that was preventing the player from dashing if he was touching a yellow portal and i also updated a few sprites to better match the rest of the game art. And that'…
Announcement1 changeFix - Duck Souls
1.0.6 is live!
Hi, everyone! In this update i did two "major" changes in the basic game mechanics and a few enhancements in the level design of some levels. I tweaked the character gravity values, so it should give the player more tim…
Announcement1 changeGameplay - Duck Souls
1.0.4 is live!
Hi, everyone! Yes, we already have a little update (sorry about that). I fixed a problem with the F12 key, which was being used to activate the developer console and take screenshots at the same time, which could cause…
Announcement1 changeFixUI/audio - Duck Souls
Duck Souls is released!
Hi, everyone! I’m really happy to announce that Duck Souls is finally released and it’s available for everyone worldwide. It took me around six months of work and i hope it was worth it, because i’m trying really hard t…
Announcement1 changeGameplay



