Full notes
Full Duck Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Duck Game changes
February 28th Hotfix (6307667) -------------------------------------------------------------------
Changed full moon calculation to use UtcNow, and made detection more lenient (12 AM on the day before or after a full moon should also be detected now)
The -debug command line option will now log additional steam related messages to the command console when running as administrator.
added 'copy' command to console, which will copy the command consoles current contents to the clipboard
February 26th Patch (6302127) -------------------------------------------------------------------
WAV files in mods bigger than 5MB are now streamed from HDD instead of loaded into memory to prevent out of memory errors when many mods are installed
Added Audio Engine selection to audio options menu to help anyone having issues with the default Wasapi API (Some builds with Proton on Linux seem to dislike this API)
Starting a remote play session now automatically switches the audio playback API to DirectSound (other APIs cause horrible horrible sounds)
More fixes for full moon check
Updated link for crash message when XNA framework is not detected
Added another check for -debug command line DLL dependency check
Source
Changelog.gg summarizes and formats this update. How we read updates.
