Full notes
Full Dualis update
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Repeated intro
Hey everyone! I'm happy to announce that Episode Two of Dualis is officially out and now available on Steam. If you’ve been waiting for the story to continue — it’s here.
What changed
- Gameplay
- Performance
A quick reminder for those who might be new to the project: Dualis is a story-driven horror thriller that combines stealth-action and survival horror elements, presented from an isometric perspective. The game is released in episodes and is currently in Early Access. A total of three episodes are planned. The first is already available — and now it’s joined by the second.
What to expect in Episode Two: • Two new locations — larger in scale and more visually diverse • Story progression — a faster pace and more dynamic narrative development • New enemy types and logic-based challenges • The first boss fight in the game • On average, 40–60 minutes of gameplay per chapter (depending on playstyle)
What’s been improved: In addition to the new content, several improvements have been made to Episode One: • Performance optimizations (FPS in previously heavy scenes increased to 80–120) • Rebalanced difficulty, especially in the final section • Bug fixes and an updated save system
Dualis is an independent project that I’m doing my best to bring to completion. Thank you to everyone who’s stayed with it — your interest is the main reason this game keeps moving forward. If you've already played Episode One — I hope the second chapter lives up to your expectations. If not — now’s a great time to dive in. Add Dualis to your wishlist, share your thoughts, and as always, thank you for your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
