HomeGamesUpdatesPricingMethodology
Steam News13 July 20261mo ago

Version 2.4.9

Version 2.4.9 This update continues our polish pass ahead of launch, bringing visual improvements, performance optimizations, UI refinements, and several gameplay fixes.

In this update3

Full notes

Full Dryad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions12 changes1 removal
  • UI and audio
  • Gameplay
  • Events
  • Performance
changedVersion 2.4.9This update continues our polish pass ahead of launch, bringing visual improvements, performance optimizations, UI refinements, and several gameplay fixes.
addedVisual ImprovementsAdded animation to Sunflowers when releasing Solar Energy.
changedVisual ImprovementsImproved visuals for the Dryad projectiles , enemy projectiles, player projectiles, and several effects.
changedVisual ImprovementsUpdated the Blue Crystal and Nutrient projectile graphics.
addedVisual ImprovementsAdded launch effects to most standard player projectiles.
changedVisual ImprovementsTweaked the G1 cinematic to flash the Dryad when casting her ultimate.

Dryad changes

changedThis update continues our polish pass ahead of launch, bringing visual improvements, performance optimizations, UI refinements, and several gameplay fixes.
addedAdded animation to Sunflowers when releasing Solar Energy.
changedImproved visuals for the Dryad projectiles , enemy projectiles, player projectiles, and several effects.
changedUpdated the Blue Crystal and Nutrient projectile graphics.
addedAdded launch effects to most standard player projectiles.

Version 2.4.9

This update continues our polish pass ahead of launch, bringing visual improvements, performance optimizations, UI refinements, and several gameplay fixes.

Visual Improvements

  • Added animation to Sunflowers when releasing Solar Energy.

  • Improved visuals for the Dryad projectiles, enemy projectiles, player projectiles, and several effects.

  • Updated the Blue Crystal and Nutrient projectile graphics.

  • Added launch effects to most standard player projectiles.

  • Enhanced the destruction sequence in the Epilogue cinematics.

  • Tweaked the G1 cinematic to flash the Dryad when casting her ultimate.

  • Added a spotlight transition when entering the Final Boss.

  • Updated the floating reward bubble graphics. Larger rewards, such as Relics, now use larger bubble visuals.

Performance & Loading

  • Added a preloading step in the Main Menu to improve first level load times.

  • Optimized UI assets and textures.

  • Improved background loading reliability and cancellation handling.

  • Main Menu navigation now remains disabled until loading has completed.

Gameplay & UI

  • Fixed Refined Crystals granting an incorrect number of charges.

  • Updated tutorial text for popping items.

  • Added an "Any Key" prompt to continue from the Main Menu credits.

  • Updated several Relic descriptions.

  • Repositioned the Driftbloom in D5.

  • Slightly adjusted Spike Shooter spawn offsets.

As always, thank you to everyone who continues to play, report issues, and provide feedback. Your support has been invaluable as we prepare for launch!

Source

Steam News / 13 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.