In this update4
Full notes
Full Dryad update
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What changed
- Gameplay
- Events
- UI and audio
- Performance
Dryad changes
Version 2.4.8 Patch Notes
This update focuses on bug fixes, polish, and a handful of quality-of-life improvements across the campaign.
Gameplay
Crystalcore Vessels now properly applies its effect to Totem Flowers.
Prevented unintended level starts caused by AoE effects striking Light Boxes in Chapter G.
Fixed an edge case where double-bashing the same target could consume an extra, unnecessary Crystal.
Repositioned the Morning Glory reward.
User Interface & Tutorials
Fixed the Extract button displaying incorrectly on the command map.
Updated Prologue tutorial messaging in P6 to better introduce Rotating Seeds.
Fixed Crystal item descriptions while Crystal Cycle is active.
Fixed the Overcharge timer not displaying correctly on Totem Flowers.
Removed the Collect Solar Energy task from the Prologue Defense stage.
Visual & Audio
Removed unintended Salvager procs during the A2 and A3 cinematics.
Fixed an animation glitch affecting Shadow Friend in E3.
Improved camera panning during the A2 cinematic.
Adjusted Grassball rendering so it appears in front of additional enemies.
Bug Fixes
Fixed animation issues and crashes that could occur when skipping cinematics in Chapter H.
Source
Changelog.gg summarizes and formats this update. How we read updates.
