Update log
Full Dryad update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
- Balance
- Fixes
DRYAD Demo Update 2.1.4
HUD & Miasma Visual Improvements
We’ve released a new update for the Dryad demo, focusing on visual clarity, feedback, and overall polish.
🖥️ HUD Updates
Refreshed overall HUD visuals and completed a full font pass
Island Stats now animate and flash to indicate issues
Energy Bar now lights up when full
Dryad Health Bar reacts dynamically to damage
Updated Wisp portrait and stat display to better showcase Relic properties
Added navigation instructions to the Relic Window
Improved Relic selection highlights
Added color-coded Relic tabs
🌫️ Miasma Visual Improvements
Reworked soft and hard miasma visuals
Added animated wavy edges for a more dynamic look
Updated miasma textures
Added streak effects when the Wisp moves through miasma
Additional improvements coming soon
🌀 Wisp Movement
Reduced edge sliding by adjusting Wisp collider (Edge radius: 0.25 → 0.05)
Improved recoil consistency when bashing tiles
Easier to aim and break specific tiles
🧩 Miscellaneous
Added “Controller Recommended” graphic to the main screen
Reduced cost of High Yield
Swapped positions of High Yield and Lightweight
Reworked Duelist Oath
Fixed an issue where Doors did not appear correctly in inventory
Source
