Dryad
Steam News 20 March 20262mo ago

Demo Update 2.1.1

🌿 Dryad Demo Update — New HUD, Controls & Gameplay Improvements We’ve rolled out a major update focused on clarity, control, and overall gameplay feel. This update introduces a brand new HUD system, control refinements…

Update log

Full Dryad update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes7 additions30 changes2 removals
  • UI and audio
  • Balance
  • Store
  • Maps
  • Gameplay
added🌿 Dryad Demo Update — New HUD, Controls & Gameplay ImprovementsWe’ve rolled out a major update focused on clarity, control, and overall gameplay feel. This update introduces a brand new HUD system, control refinements, and a variety of gameplay and visual improvements.
changed🧭 New HUD SystemA fully redesigned HUD is now in place to improve readability and player awareness:
changed🧭 New HUD SystemDryad Health Bar (Top Right)
changed🧭 New HUD SystemTask List (Top Right)
changed🧭 New HUD SystemDryad Energy Bar (Top Middle)
changed🧭 New HUD SystemBoss Bar (Top Middle)

🌿 Dryad Demo Update — New HUD, Controls & Gameplay Improvements

We’ve rolled out a major update focused on clarity, control, and overall gameplay feel. This update introduces a brand new HUD system, control refinements, and a variety of gameplay and visual improvements.

🧭 New HUD System

A fully redesigned HUD is now in place to improve readability and player awareness:

  • Dryad Health Bar (Top Right)

  • Task List (Top Right)

  • Dryad Energy Bar (Top Middle)

  • Boss Bar (Top Middle)

Island Stats

  • Hidden by default

  • Individual stats briefly fly out when values change

  • Alerts will stay visible when conditions are not met

  • Can be manually toggled on/off

Wisp Inventory (Bottom Left)

Item Details Window

  • Updated descriptions with clear buff/debuff indicators from traits

  • Hidden by default, toggle anytime

Target Details Window

  • Appears in-world when looking at a tile with an item

  • Toggleable like Item Details

Command Map (Bottom Right)

  • Displays all available actions at a glance

🎮 Control Updates

  • Root Action removed (LB Button / F Key)

  • Rooting the Dryad is now done by Bashing Panels and Enriched Dirt Tiles

    • Reduces mobility during travel

    • Rest Areas now provide ways to relocate the Dryad

  • View Details added (LB Button / F Key — Hold)

    • Displays Island Stats + Item Details

  • Cycle Left Items removed (LT Button / Q Key)

  • Rotate Item added (LT Button / Q Key)

✨ Wisp Controller Improvements

  • Added a subtle ledge boost when sliding along tile corners

  • Applies to all tile edges

  • Fixes corner jitter/sticking issues

  • Improves movement through tight spaces and 1-tile gaps

🎨 Visual & Content Updates

  • Added new relic icons with color-coded backgrounds

  • Improved enemy detailing

  • Completed missing animations

  • Added tiling variation and environmental details

🌱 New Item — Door Seed

  • Rewarded for completing the island-building tutorial (Prologue)

  • Grows into a door that opens/closes automatically

  • Provides both mobility and protection

  • Can be restored at Rest Areas

🌿 Plant Growth Changes

To improve consistency and usability:

  • All production plants now grow upwards only

  • Cluster Flower

    • Now grows 2 tiles upward instead of 3 tiles wide

  • Expanders

    • Vertical & Horizontal merged into one

    • Can now grow in any direction

🧪 Relic Updates & Balance

  • Uproot Mobility

    • Enrich dirt to move the Dryad once per round

  • Solar Temptation

    • Sunflowers capped at 3 (unless overridden)

    • Encourages optimal play patterns

  • Immortal Harvest

    • Moved to a later chapter

  • Autogenesis

    • Now increases Cluster Flower yield when fully grown

  • General relic balancing and tuning for better feel

🛠️ Additional Changes

  • Levels and tutorials updated to reflect new systems and mechanics

Source

Steam News / 20 March 2026

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