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Steam News28 July 20261mo ago

#0.12.0.

Originally, I planned for this content to be part of a larger update, but I decided to release it separately. The main addition in this update is the slot machine.

Full notes

Full DRUDGE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedThe next update will already be focused on a new location, but it will take more time to develop. That's why I decided to release this update nowːsteamhappyː.
added➕ Added
addedAdded a slot machine. You can find it on the upper level.
addedAdded a female voice for female zombies.
changedAdded a camera shake system while standing still, walking, and running. Previously, the standard Unreal Engine camera shake system was used, but now a full camera position calculation system has been added. This will give the character more weight and make transitions between standing, walking, and running states smoother. With the old system, the camera shake could sometimes look jerky, but now everything will work more smoothly. A separate intensity setting for this camera shake has also been added.
addedAdded a camera tilt effect when walking left or right. A separate intensity setting for this effect has also been added.
maximum camera shake intensity limit23maximum camera shake intensity limit increased, buff

DRUDGE changes

addedThe next update will already be focused on a new location, but it will take more time to develop. That's why I decided to release this update nowːsteamhappyː.
added➕ Added
addedAdded a slot machine. You can find it on the upper level.
addedAdded a female voice for female zombies.
changedAdded a camera shake system while standing still, walking, and running. Previously, the standard Unreal Engine camera shake system was used, but now a full camera position calculation system has been added. This will give the character more weight and make transitions between standing, walking, and running states smoother. With the old system, the camera shake could sometimes look jerky, but now everything will work more smoothly. A separate intensity setting for this camera shake has also been added.

Originally, I planned for this content to be part of a larger update, but I decided to release it separately.

The main addition in this update is the slot machine. There is nothing extraordinary about it: it will simply slowly drain your money...ːsteamdeadpanː but it does so in a flashy way and only because you chose to use itːcoolstar2022ː.

The next update will already be focused on a new location, but it will take more time to develop. That's why I decided to release this update nowːsteamhappyː.

➕ Added

  • Added a slot machine. You can find it on the upper level.

  • Added a female voice for female zombies.

  • Added a camera shake system while standing still, walking, and running. Previously, the standard Unreal Engine camera shake system was used, but now a full camera position calculation system has been added. This will give the character more weight and make transitions between standing, walking, and running states smoother. With the old system, the camera shake could sometimes look jerky, but now everything will work more smoothly. A separate intensity setting for this camera shake has also been added.

  • Added a camera tilt effect when walking left or right. A separate intensity setting for this effect has also been added.

🔧 Fixed

  • Fixed items that could not be placed into containers.

  • Fixed the vacuum cleaner: it no longer leaves items inside when it breaks.

  • Fixed throwing knives passing through placeable objects.

  • Fixed an issue where thrown knives could not be picked up.

✨ Improvements and small changes

  • Reduced the price of lamps and balanced the cost of regular and wall lamps, so you can choose what you like instead of simply choosing the cheaper option.

  • Increased the maximum camera shake intensity limit from 2 to 3.

Youtube Shorts #0.12.0

Source

Steam News / 28 July 2026

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