Spring Update 2022.1! New Map!, New Vehicle! and More!
Patch Notes: --Worked on fade and client transition (getting rid of jittter and fade inconsistencies) --fixed bug with bulk ammo spawner sometimes simulating the spawned items and causing collision sounds --added new we
Full notes
Full Drop In - VR F2P update
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What changed
2 fixes1 addition0 changes0 removals
UI and audio
Store
Gameplay
fixedPatch Notes: --Worked on fade and client transition (getting rid of jittter and fade inconsistencies) --fixed bug with bulk ammo spawner sometimes simulating the spawned items and causing collision sounds --added new weapon racks to sandbox and lobby
added-arrow quiver now auto destroys once out of arrows. You will not need to struggle to pull it off your back. --added new bulk ammo class for the M1 Grande (similar to shotgun) --added new headgear --added new Hummer vehicle (Store Item) --added new Contractor Male Skin (Free)
fixed-added new insurgents map/mode --fixed bug with zombies mode widget clipping into items --additional logic added to flat players for easier play --added new enemy type for insurgents map/mode --removed old NPC dialogue system in prep for new NPC mission and quest system --updated level structure to use sub levels (to make theme swapping on lobby seasonal [dynamically generated] which is now able to detect dates and no longer be manual) --updated lobby map to spring theme (sub level assets) --began work on new (remote controllable character class) will likely make it into a future update. Should be able to physically control remote control cars or characters with in game controller objects --added Tutorial “helper” NPC to lobby near the shooting range --added steam friends and “invite to game” functions to social section of tablet menu
Drop In - VR F2P changes
fixedPatch Notes: --Worked on fade and client transition (getting rid of jittter and fade inconsistencies) --fixed bug with bulk ammo spawner sometimes simulating the spawned items and causing collision sounds --added new weapon racks to sandbox and lobby
added-arrow quiver now auto destroys once out of arrows. You will not need to struggle to pull it off your back. --added new bulk ammo class for the M1 Grande (similar to shotgun) --added new headgear --added new Hummer vehicle (Store Item) --added new Contractor Male Skin (Free)
fixed-added new insurgents map/mode --fixed bug with zombies mode widget clipping into items --additional logic added to flat players for easier play --added new enemy type for insurgents map/mode --removed old NPC dialogue system in prep for new NPC mission and quest system --updated level structure to use sub levels (to make theme swapping on lobby seasonal [dynamically generated] which is now able to detect dates and no longer be manual) --updated lobby map to spring theme (sub level assets) --began work on new (remote controllable character class) will likely make it into a future update. Should be able to physically control remote control cars or characters with in game controller objects --added Tutorial “helper” NPC to lobby near the shooting range --added steam friends and “invite to game” functions to social section of tablet menu
Patch Notes: --Worked on fade and client transition (getting rid of jittter and fade inconsistencies) --fixed bug with bulk ammo spawner sometimes simulating the spawned items and causing collision sounds --added new weapon racks to sandbox and lobby
--arrow quiver now auto destroys once out of arrows. You will not need to struggle to pull it off your back. --added new bulk ammo class for the M1 Grande (similar to shotgun) --added new headgear --added new Hummer vehicle (Store Item) --added new Contractor Male Skin (Free)
--added new insurgents map/mode --fixed bug with zombies mode widget clipping into items --additional logic added to flat players for easier play --added new enemy type for insurgents map/mode --removed old NPC dialogue system in prep for new NPC mission and quest system --updated level structure to use sub levels (to make theme swapping on lobby seasonal [dynamically generated] which is now able to detect dates and no longer be manual) --updated lobby map to spring theme (sub level assets) --began work on new (remote controllable character class) will likely make it into a future update. Should be able to physically control remote control cars or characters with in game controller objects --added Tutorial “helper” NPC to lobby near the shooting range --added steam friends and “invite to game” functions to social section of tablet menu