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Steam News31 July 202622d ago

v0.1.4 - Pathfinding Update

v0.1.4 - Pathfinding Update This update reworks the tactical pathfinding and vehicle movement systems, alongside several map, balance, and UI changes. A new previous-version branch is also available on Steam.

In this update8

Full notes

Full Drone Sector update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions10 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
  • Balance
  • Performance
changedv0.1.4 - Pathfinding UpdateThis update reworks the tactical pathfinding and vehicle movement systems, alongside several map, balance, and UI changes.
addedv0.1.4 - Pathfinding UpdateA new previous-version branch is also available on Steam. This allows you to return to v0.1.3 if the latest update causes problems. It can be selected from: Steam - Drone Sector - Properties - Game Versions & Betas - previous-version
addedAddedAdded a public previous-version Steam branch containing v0.1.3.
changedChangedAdjusted the lighting on the Patagonia Heights map.
addedChangedAdded more roads to the Flatland Airbase map.
addedChangedAdded large rocks around the starting areas of the Dry Foothills map, providing additional early cover and concealment.

Drone Sector changes

changedThis update reworks the tactical pathfinding and vehicle movement systems, alongside several map, balance, and UI changes.
addedA new previous-version branch is also available on Steam. This allows you to return to v0.1.3 if the latest update causes problems. It can be selected from: Steam - Drone Sector - Properties - Game Versions & Betas - previous-version
addedAdded a public previous-version Steam branch containing v0.1.3.
changedAdjusted the lighting on the Patagonia Heights map.
addedAdded more roads to the Flatland Airbase map.

v0.1.4 - Pathfinding Update

This update reworks the tactical pathfinding and vehicle movement systems, alongside several map, balance, and UI changes.

A new previous-version branch is also available on Steam. This allows you to return to v0.1.3 if the latest update causes problems. It can be selected from: Steam - Drone Sector - Properties - Game Versions & Betas - previous-version

Added

  • Added a public previous-version Steam branch containing v0.1.3.

Changed

  • Adjusted the lighting on the Patagonia Heights map.

  • Added more roads to the Flatland Airbase map.

  • Added large rocks around the starting areas of the Dry Foothills map, providing additional early cover and concealment.

  • Changed the HUD toggle key from H to Numpad 0.

UI

  • Hid research options that have not yet been implemented.

  • Increased the maximum gamepad aiming sensitivity to 100x.

  • Smoothed the squad movement lines displayed on the HUD. These lines are intended as loose guides rather than exact representations of the paths squads will follow. Squads retain some autonomy when moving, and short sections of the line may pass through walls or buildings.

Fixed

  • Vehicles now slow down more cautiously before making turns.

Balance

  • Direct hits from the railgun now deal armor-piercing damage instead of high-explosive damage.

  • Increased the railgun's area-of-effect damage.

  • Disabled ground-to-ground friendly fire on all difficulty levels. It remains available as an option in Sandbox Mode.

Technical

  • Reworked the tactical pathfinding layer. It now pre-calculates more navigation data, and the tactical navigation graph is generated automatically. This allows for faster iteration, improved consistency, and denser pathfinding data.

  • Reworked vehicle movement physics and AI. The new configuration provides finer and clearer control over vehicle behavior, making adjustments easier and addressing several weaknesses of the previous system.

Possible Issues

  • The higher-resolution tactical pathfinding data may have a greater performance cost. There are several potential ways to optimize it, but the current priority is to verify that the new system works correctly and measure its actual performance impact.

Known Issues

  • Infantry squad formation direction does not yet adjust to follow the shape of the path.

  • Vehicles may occasionally become stuck moving back and forth near trees, rocks, or other small obstacles. Issuing a new move order will usually resolve the issue. A fix is planned for the next update.

Source

Steam News / 31 July 2026

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