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Steam News28 January 20251y ago

One Week of Private Playtesting

Successful Playtest Last week I ran a private playtest with my mailing list followers. Everything went really smoothly, so I'm happy.

In this update3

Full notes

Full Drone Sector update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Maps
  • UI and audio
changedSuccessful PlaytestPlayers got to try 2 different maps and 13 different weapons
changedMost Common RequestsSoldier Radio Chatter : Many players want more immersion with radio calls from on-the-ground soldiers. I completely agree — it makes the battlefield feel more tactical and also helps the gameplay. I’m already planning to bring in voice actors.
addedMost Common RequestsClearer Objectives : Many players mentioned it can be unclear what to do during mission. I plan to add more detailed mission prompts and UI elements to address this, with a comprehensive tutorial coming later in development.
changedInteresting DataThe smaller desert base map is well-liked.
changedInteresting DataThe bigger swamp factory night map is more polarizing: some love it, some find it less appealing.

Drone Sector changes

changedPlayers got to try 2 different maps and 13 different weapons
changedSoldier Radio Chatter : Many players want more immersion with radio calls from on-the-ground soldiers. I completely agree — it makes the battlefield feel more tactical and also helps the gameplay. I’m already planning to bring in voice actors.
addedClearer Objectives : Many players mentioned it can be unclear what to do during mission. I plan to add more detailed mission prompts and UI elements to address this, with a comprehensive tutorial coming later in development.
changedThe smaller desert base map is well-liked.
changedThe bigger swamp factory night map is more polarizing: some love it, some find it less appealing.

Successful Playtest

Last week I ran a private playtest with my mailing list followers. Everything went really smoothly, so I'm happy.

  • Over 100 players tried out the game

  • Players got to try 2 different maps and 13 different weapons

  • More than 80 total hours of play time

  • 100+ successful missions

  • 300+ failed missions

Most Common Requests

  • Soldier Radio Chatter: Many players want more immersion with radio calls from on-the-ground soldiers. I completely agree — it makes the battlefield feel more tactical and also helps the gameplay. I’m already planning to bring in voice actors.

  • Clearer Objectives: Many players mentioned it can be unclear what to do during mission. I plan to add more detailed mission prompts and UI elements to address this, with a comprehensive tutorial coming later in development.

Interesting Data

  • The smaller desert base map is well-liked.

  • The bigger swamp factory night map is more polarizing: some love it, some find it less appealing.

  • Everyone loves the minigun!

  • Railgun and rockets are popular.

  • 40mm autocannons get mixed reactions; 120mm cannons are clearly underpowered.

  • The laser is currently the weakest option.

Source

Steam News / 28 January 2025

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