Update log
Full DriveCrazy update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone! Here’s what’s new in this update:
Extracted changes
- Gameplay
- UI and audio
- Fixes
New Features
- Accessibility SettingsAdded Screen Frame Width option (some players feel less motion sickness with a frame around the screen).
Accessibility Settings: Option to toggle Dynamic Field of View (FOV).
- Graphics SettingsAdded Field of View (FOV) slider.
Wider FOV increases the sense of speed but may cause motion sickness.
If you start feeling dizzy, please take a break.
Changes
- Stage 18Reduced the intensity of the earthquake shaking.
- Settings MenuChanged the Gameplay tab to Accessibility.
- Thanks For Playing ScreenDisabled sound effects when showing the score.
Stage Select: Technique details now scroll back and forth automatically instead of moving in one direction only.
Fixes
Fixed an issue where the rectangle attack warning had collision, causing the player to clip into it and fall into the void.
Fixed a bug where the eel’s spin attack could knock the player below the ground.
Fixed the camera getting too close when using the Eel Sword.
Fixed cars floating when the highway is destroyed.
Stage 19: Snowballs were not rolling properly.
Stage 19: The same attack pattern could repeat too often.
Fixed an issue where certain in-game triggers might not activate during cutscenes.
Known Major Bug
The player may sometimes go off course even when following the intended route.
Source
