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Steam News12 August 202510mo ago

Update 1.0.4

Hey everyone! This update contains a rework of the colors of the level Vineyard Hills as well as some performance optimizations and fixes.

Full notes

Full Driftwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! This update contains a rework of the colors of the level Vineyard Hills as well as some performance optimizations and fixes.

What changed

3 fixes1 addition4 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
changedHey everyone! This update contains a rework of the colors of the level Vineyard Hills as well as some performance optimizations and fixes.
changedVineyard Hills visual overhaul (changed color scheme, work on trees, work on skybox, adjusted settings to improve grass pop-in, minor material & shader adjustments)
addedadded cheese triggers and fence at beginning of Vineyard Hills (resulting in reset of regular time-leaderboards)
changedworked on assets to increase performance in Vineyard Hills
changedadjusted cheese triggers in Black Forest that were too strict
fixedfixed Fog Rush cheese triggers (Resulting in reset of regular time-leaderboards)

Driftwood changes

changedHey everyone! This update contains a rework of the colors of the level Vineyard Hills as well as some performance optimizations and fixes.
changedVineyard Hills visual overhaul (changed color scheme, work on trees, work on skybox, adjusted settings to improve grass pop-in, minor material & shader adjustments)
addedadded cheese triggers and fence at beginning of Vineyard Hills (resulting in reset of regular time-leaderboards)
changedworked on assets to increase performance in Vineyard Hills
changedadjusted cheese triggers in Black Forest that were too strict

Changes:

  • Vineyard Hills visual overhaul (changed color scheme, work on trees, work on skybox, adjusted settings to improve grass pop-in, minor material & shader adjustments)

  • added cheese triggers and fence at beginning of Vineyard Hills (resulting in reset of regular time-leaderboards)

  • worked on assets to increase performance in Vineyard Hills

Bugfixes:

  • adjusted cheese triggers in Black Forest that were too strict

  • fixed Fog Rush cheese triggers (Resulting in reset of regular time-leaderboards)

  • fixed Redwood trees in van map

  • fixed tree dithering/LOD issues on lower graphics settings in Dolomites

Source

Steam News / 12 August 2025

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