In this update5
Full notes
Full Drift.Wav II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Compatibility
- UI and audio
- Balance
Drift.Wav II changes
Physics & Controller Updates
Physics Changes
Fixed update tick-rate changed
Dynamic range for performance reasons
Dynamic collision detection based on vehicle actions
Changed overall collision detection
Other small physics update loop value changes
Controller Changes
Brake system rework
Added option in tuning menu as well
Changed all steering and major inputs to be in the fixed update loop
Tweaked back-end controller base values
Auto Dampen system when in air
This is tied to angular dampening in the tune menu
Collision Hit-box type change for all "STREET" cars only. ( Still testing )
Camera move options for the mouse changed as well as controller support by pressing in on the right D-Pad. ( Key-binds coming soon for those. )
UI Updates
MUSIC PANEL
Added music panel ( song title still does not work )
Added playlist panel for swapping out playlist
Added Custom playlist tab with file explorer to select the .WAV files you want!
DISPLAY FPS
Ripped out the setting option for display FPS
Replaced it with Alt F+10 and alt F+11 to cycle through and toggle
Added Ram counter ( multiple modes )
Added Audio Counter ( multiple modes )
Added System info in bottom right
Changed all moveable windows to be persistent & visible while still in game
Can change size or disable while in pause menu
More key-bind options added in the settings menu for reset & roll
Option to Hide In-Game UI in the settings menu.
Added exact version number in home screen above name
Garage Updates
Added zoom slider to get a closer look at the cars ( still WIP )
Changed Car Price display to show BUY or Sell with the price following.
Added Brake power tune option to the car ( Normalized from 1-10
Other small bug-fixes and changed were done here as well as some new custom music added < 3
Source
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