What changed
1 fix0 additions0 changes0 removals
fixedUpdate 1.2.3 is primarily a bugfix release. Most of these fixes are the result of bugs reported through the in-game bug reporting tool. We really appreciate everyone who has submitted bug reports - it helps tremendously in tracking them down and fixing them. • Fixed an issue with reporting bugs while in the tutorial. • Cascade effects that remove cards that are targets of the current action no longer cause the game to get stuck. • A version of the debug dice roller is available in the options under "Other" • Fixed the animation speed slider to never go all the way to 0, so cards still animate. This prevents them from occasionally getting stuck. • Pre-turn effects are no longer run when restarting a player's turn after they cancel stunt use. Prevents Soul Train from advancing if Winter Knight Harry cancels his stunt. • Mouse's shop page is fixed to show Harry/Susan's extra cards instead of saying Molly/Harry. • The game no longer gets stuck when prompting a player to move cards while there are no available cards to move. • Damage from a couple of cards that affect adjacent targets is now correctly applied as if the additional targets are primary targets and not side effects. • Targets that cannot be affected by the current action are no longer included in prompts to remove cards.
Dresden Files Cooperative Card Game changes
fixedUpdate 1.2.3 is primarily a bugfix release. Most of these fixes are the result of bugs reported through the in-game bug reporting tool. We really appreciate everyone who has submitted bug reports - it helps tremendously in tracking them down and fixing them. • Fixed an issue with reporting bugs while in the tutorial. • Cascade effects that remove cards that are targets of the current action no longer cause the game to get stuck. • A version of the debug dice roller is available in the options under "Other" • Fixed the animation speed slider to never go all the way to 0, so cards still animate. This prevents them from occasionally getting stuck. • Pre-turn effects are no longer run when restarting a player's turn after they cancel stunt use. Prevents Soul Train from advancing if Winter Knight Harry cancels his stunt. • Mouse's shop page is fixed to show Harry/Susan's extra cards instead of saying Molly/Harry. • The game no longer gets stuck when prompting a player to move cards while there are no available cards to move. • Damage from a couple of cards that affect adjacent targets is now correctly applied as if the additional targets are primary targets and not side effects. • Targets that cannot be affected by the current action are no longer included in prompts to remove cards.
Update 1.2.3 is primarily a bugfix release. Most of these fixes are the result of bugs reported through the in-game bug reporting tool. We really appreciate everyone who has submitted bug reports - it helps tremendously in tracking them down and fixing them. • Fixed an issue with reporting bugs while in the tutorial. • Cascade effects that remove cards that are targets of the current action no longer cause the game to get stuck. • A version of the debug dice roller is available in the options under "Other" • Fixed the animation speed slider to never go all the way to 0, so cards still animate. This prevents them from occasionally getting stuck. • Pre-turn effects are no longer run when restarting a player's turn after they cancel stunt use. Prevents Soul Train from advancing if Winter Knight Harry cancels his stunt. • Mouse's shop page is fixed to show Harry/Susan's extra cards instead of saying Molly/Harry. • The game no longer gets stuck when prompting a player to move cards while there are no available cards to move. • Damage from a couple of cards that affect adjacent targets is now correctly applied as if the additional targets are primary targets and not side effects. • Targets that cannot be affected by the current action are no longer included in prompts to remove cards.