Full notes
Full 梦境回响 DreamEcho update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Performance
梦境回响 DreamEcho changes
Fixed a bug that caused the Armor Increase stat in talents to not apply correctly.
Fixed a bug that caused units summoned by Mines to have the incorrect faction.
Fixed a bug that caused Ballistae summoned by Totems and Mines to have no unit limit.
Fixed a bug that prevented the effect of Increased Totem Max Count from working.
Fixed a bug that could, in some cases, cause poison clouds generated by enemies to have an excessively large damage area and high damage value.
Fixed a bug that caused the ground effect from enemy Holy Water Bottle Throws to be invisible.
Fixed a bug that could, in certain situations, cause enemies to become unhittable.
Fixed a bug that could, in some cases, prevent Shard: Focus from correctly increasing or decreasing affix levels.
Fixed a bug that caused the damage statistics counter to flicker constantly when reaching its maximum value.
Addressed several critical bugs that could prevent certain skills from hitting enemies.
Fixed a configuration bug; Balanced Strike now correctly provides a 64% damage increase as intended.
Fixed a bug that caused some skills to not display the Area tag.
Source
Changelog.gg summarizes and formats this update. How we read updates.
