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Steam News24 October 20259mo ago

​​Patch Notes 0.0.11.i​​

Fixed a bug where when the ​ ​Memory Drop Rarity Bonus​ ​ exceeded 300%, it began to affect the quantity of drops. After reaching 400%, the drop quantity would increase abnormally.

Full notes

Full 梦境回响 DreamEcho update

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What changed

2 fixes1 addition0 changes0 removals
  • Fixes
  • Gameplay
fixedFixed a bug where when the ​ ​Memory Drop Rarity Bonus​ ​ exceeded 300%, it began to affect the quantity of drops. After reaching 400%, the drop quantity would increase abnormally.
fixedConversely, the efficiency distribution of the ​ ​Memory Drop Rarity Bonus​ ​ from 0% to 400% has been adjusted: Efficiency for the ​ ​0% - 100%​ ​ bonus range has been ​ ​increased by 3 times​ ​. Efficiency for the ​ ​100% - 200%​ ​ bonus range is now ​ ​2 times higher​ ​ than before. Efficiency for bonuses ​ ​above 200%​ ​ has been ​ ​increased by 25%​ ​ compared to before; however, since the bug causing extra drops has been fixed, the overall drop quantity in this range should see a net decrease.
addedAdditionally, the quantity of Memories dropped by elite monsters and bosses has been increased (you may now see more drops of ​ ​Exclusive Equipment​ ​). The probability for normal monsters to drop Memories has also been raised.

梦境回响 DreamEcho changes

fixedFixed a bug where when the ​ ​Memory Drop Rarity Bonus​ ​ exceeded 300%, it began to affect the quantity of drops. After reaching 400%, the drop quantity would increase abnormally.
fixedConversely, the efficiency distribution of the ​ ​Memory Drop Rarity Bonus​ ​ from 0% to 400% has been adjusted: Efficiency for the ​ ​0% - 100%​ ​ bonus range has been ​ ​increased by 3 times​ ​. Efficiency for the ​ ​100% - 200%​ ​ bonus range is now ​ ​2 times higher​ ​ than before. Efficiency for bonuses ​ ​above 200%​ ​ has been ​ ​increased by 25%​ ​ compared to before; however, since the bug causing extra drops has been fixed, the overall drop quantity in this range should see a net decrease.
addedAdditionally, the quantity of Memories dropped by elite monsters and bosses has been increased (you may now see more drops of ​ ​Exclusive Equipment​ ​). The probability for normal monsters to drop Memories has also been raised.
  • Fixed a bug where when the ​ ​Memory Drop Rarity Bonus​ ​ exceeded 300%, it began to affect the quantity of drops. After reaching 400%, the drop quantity would increase abnormally.

  • The ​ ​Memory Drop Rarity Bonus​ ​ now only affects the rarity of dropped items and will not anomalously generate extra drops.

  • Conversely, the efficiency distribution of the ​ ​Memory Drop Rarity Bonus​ ​ from 0% to 400% has been adjusted:

    • Efficiency for the ​ ​0% - 100%​ ​ bonus range has been ​ ​increased by 3 times​ ​.

    • Efficiency for the ​ ​100% - 200%​ ​ bonus range is now ​ ​2 times higher​ ​ than before.

    • Efficiency for bonuses ​ ​above 200%​ ​ has been ​ ​increased by 25%​ ​ compared to before; however, since the bug causing extra drops has been fixed, the overall drop quantity in this range should see a net decrease.

  • Additionally, the quantity of Memories dropped by elite monsters and bosses has been increased (you may now see more drops of ​ ​Exclusive Equipment​ ​). The probability for normal monsters to drop Memories has also been raised.

Source

Steam News / 24 October 2025

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