Full notes
Full DreadMist update
Read the full published notes in a cleaner layout. The original post stays linked below.
I stopped after implementing autosave and quick save, since I didn’t think a demo needed a full manual save/load system. As more people play and share feedback, I’ll be able to refine the game’s design and overall quality. A complete save/load system would be a significant quality-of-life improvement, especially for longer play sessions and experimentation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
