What changed
1 fix0 additions1 change0 removals
fixed"Bones of the Fallen" fixed to track bone fragment pickups. "Choose your Path" quest now completes when specializing Fixed players, enemies, and NPCs going invisible (hopefully) Fixed players showing wrong animations when attacking Fixed party member HP bars not updating during combat Fixed bank panel preventing inventory from being closed Fixed ranged players sometimes stopping too far away to attack Fixed dungeon rewards claimable an infinite amount of times Fixed auction house race condition
changedPerformance: Server batches enemy and player state updates Write pump now drains all queued messages per cycle Send buffer doubled Zoom-out prevented to prevent render lag
DREADHOLM changes
fixed"Bones of the Fallen" fixed to track bone fragment pickups. "Choose your Path" quest now completes when specializing Fixed players, enemies, and NPCs going invisible (hopefully) Fixed players showing wrong animations when attacking Fixed party member HP bars not updating during combat Fixed bank panel preventing inventory from being closed Fixed ranged players sometimes stopping too far away to attack Fixed dungeon rewards claimable an infinite amount of times Fixed auction house race condition
changedPerformance: Server batches enemy and player state updates Write pump now drains all queued messages per cycle Send buffer doubled Zoom-out prevented to prevent render lag
Bug Fixes :
"Bones of the Fallen" fixed to track bone fragment pickups. "Choose your Path" quest now completes when specializing Fixed players, enemies, and NPCs going invisible (hopefully) Fixed players showing wrong animations when attacking Fixed party member HP bars not updating during combat Fixed bank panel preventing inventory from being closed Fixed ranged players sometimes stopping too far away to attack Fixed dungeon rewards claimable an infinite amount of times Fixed auction house race condition
Performance: Server batches enemy and player state updates Write pump now drains all queued messages per cycle Send buffer doubled Zoom-out prevented to prevent render lag