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Steam News2 November 20257mo ago

Early Access Roadmap for Dread Protocol

Hey everyone! Here’s a post I probably should have made six days ago… before pressing that big green button on Steam and releasing Dread Protocol into Early Access, but alas, here we are.

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Full Dread Protocol update

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addedHey everyone!Here’s a post I probably should have made six days ago… before pressing that big green button on Steam and releasing Dread Protocol into Early Access, but alas, here we are. You’ll notice I haven’t attached a timeline to this roadmap, as I can’t say for certain when I’ll start or finish specific items. But I did want to share what my plans are for the full release. Those of you active in the Steam forums will know I’ve been responding quickly to player feedback and regularly pushing patches to resolve issues. In the short term, that’ll be my main focus, fixing bugs and smoothing out the biggest gripes players have. And then it’s onto new content! One area I’m especially keen to focus on early is expanding the Out of Fuel encounters. Right now, they’re more of a proof of concept, and the punishment for running out is pretty mild. I want to change that. I’ve got plans for harsher scenarios that’ll make you really regret running out of fuel. So while I can’t give you timelines, this will likely be the first big content update I add.
addedGet involvedThis roadmap isn’t final. Please tell me your thoughts and what you’d like to see added to the game. I’ll continue updating this post as milestones are reached or priorities shift. Here’s the roadmap for Dread Protocol Early Access as of right now. Share your suggestions in the comments, on the Steam forums, or on Discord. I read everything.

Hey everyone!

Here’s a post I probably should have made six days ago… before pressing that big green button on Steam and releasing Dread Protocol into Early Access, but alas, here we are. You’ll notice I haven’t attached a timeline to this roadmap, as I can’t say for certain when I’ll start or finish specific items. But I did want to share what my plans are for the full release. Those of you active in the Steam forums will know I’ve been responding quickly to player feedback and regularly pushing patches to resolve issues. In the short term, that’ll be my main focus, fixing bugs and smoothing out the biggest gripes players have. And then it’s onto new content! One area I’m especially keen to focus on early is expanding the Out of Fuel encounters. Right now, they’re more of a proof of concept, and the punishment for running out is pretty mild. I want to change that. I’ve got plans for harsher scenarios that’ll make you really regret running out of fuel. So while I can’t give you timelines, this will likely be the first big content update I add.

Get involved

This roadmap isn’t final. Please tell me your thoughts and what you’d like to see added to the game. I’ll continue updating this post as milestones are reached or priorities shift. Here’s the roadmap for Dread Protocol Early Access as of right now. Share your suggestions in the comments, on the Steam forums, or on Discord. I read everything.

Source

Steam News / 2 November 2025

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