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Full 灾变前夜 Dread Dawn update
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What changed
- Gameplay
- Balance
灾变前夜 Dread Dawn changes
After a period of meticulous development, we have added some new features to survival mechanics. The game characters will now have Sleep Value and Thirst Value!
About Sleep Value:
To achieve this goal, we have modified the functionality of all beds in the world, making them more than just decorative objects. The main character will experience fatigue over time, and when fatigue reaches a certain level, players will need to find a nearby location to rest. A flashing prompt will appear in the lower left corner to notify you.
When your character is tired, you need to find a place with a bed to sleep:
Alternatively, you can craft a sleeping bag:
Of course, it won’t always be that simple. You need to ensure that there are no threats nearby when you sleep. Any zombies nearby will prevent the character from sleeping. In such cases, players need to clear zombies around the house and strengthen defensive structures to create a safe environment. This change will make the game more challenging.
About Thirst Value:
At the same time, the main character will experience thirst over time. Most consumable items in the game world will now affect the character’s thirst value, including your teammates. For balance considerations, the thirst value currently has a relatively low impact on teammates.
You can obtain water through several types of food, such as beer, mushroom soup, vegetable soup, and more:
Or craft an empty cup to collect water near swimming pools or fire hydrants:
You can also craft a water storage facility for storing water (this facility will fill up during rainy days):
When the thirst value drops below a certain level, it will harm the character’s health. Players need to replenish water and store water in preparation for emergencies.
At the same time, we’ve introduced several new items that can replenish hydration, which you can find indoors/outdoors.
You can press TAB and hover your mouse over the left panel to check character status, which displays the current thirst and hunger values. Icons have been added on the far left to help you quickly locate the corresponding values.
In future updates, we will continue to enrich survival-related content, such as boiling water in the kitchen or the character needing to use the toilet. We may also introduce Infection Value and related features, including medicines and items to expand this gameplay mechanic.
Source
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