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Steam News29 July 202616d ago

Demo Update version 0.11.1

Hey all! A small patch has been deployed to address some 0.11.0 issues and some QOL additions! I'd like to extend a quick thank-you to the Discord community for all the ongoing feedback! Dread Admiral comes out Sept. 3!

In this update8

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Repeated intro

Hey all! A small patch has been deployed to address some 0.11.0 issues and some QOL additions!

What changed

3 fixes4 additions7 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
  • Server
changedBalance:Gun Forts now require 5 pop to build
changedBalance:Gun Fort HP reduced from 20 to 17
addedBalance:Added Advanced Shipyard. Requires no building slot, available at City Size 25 . Battleships and Carriers (CV) (and all super ships) now require Advanced Shipyard. This will combine nicely with buildings coming to the full version to help give a bit more agency/choice in the mid-game, and it gives an invisible buff to the smaller ships.
addedBalance:Gun Forts now have a bonus to Crit Chance.
addedBalance:Forts and Cities can now receive some crit types
addedUI:Added Contrast, Saturation, and Brightness sliders to in-game Options
Gun Fort HP2017Gun Fort HP decreased, nerf

Dread Admiral changes

changedGun Forts now require 5 pop to build
changedGun Fort HP reduced from 20 to 17
addedAdded Advanced Shipyard. Requires no building slot, available at City Size 25 . Battleships and Carriers (CV) (and all super ships) now require Advanced Shipyard. This will combine nicely with buildings coming to the full version to help give a bit more agency/choice in the mid-game, and it gives an invisible buff to the smaller ships.
addedGun Forts now have a bonus to Crit Chance.
addedForts and Cities can now receive some crit types

I'd like to extend a quick thank-you to the Discord community for all the ongoing feedback!

Dread Admiral comes out Sept. 3!

Wishlist now!

Dread Admiral

Balance:

  • Gun Forts now require 5 pop to build

  • Gun Fort HP reduced from 20 to 17

  • Added Advanced Shipyard. Requires no building slot, available at City Size 25. Battleships and Carriers (CV) (and all super ships) now require Advanced Shipyard. This will combine nicely with buildings coming to the full version to help give a bit more agency/choice in the mid-game, and it gives an invisible buff to the smaller ships.

  • Gun Forts now have a bonus to Crit Chance.

  • Forts and Cities can now receive some crit types

UI:

  • Added Contrast, Saturation, and Brightness sliders to in-game Options

Minor:

  • Quick panel now shows non-Housing upgrades

  • Objective panel updated more frequently

  • Options panel will now block input to things behind it

  • Fixed a visual bug where an opponent gaining Veterancy while Hidden or in Fog would hijack the camera to show the vet panel.

0.11.2 - Additional Hotfix

  • Fixed a Scrollwheel issue

  • Fixed: Advanced Shipyard missing from City build options

All fear the Dread Admiral.

Got questions for me? Join our server!

As always, I appreciate all your feedback, and if you have any additional bug reports or Demo feedback!

I am always available to talk on our Community Discord Server!

Thank you for reading, and catch you in the next one!

Source

Steam News / 29 July 2026

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